Well, it did.
You'd think that 16 bit remakes of some of the best games in the Mega
Man series would be a surefire hit, but I feel that they truly missed
the mark.
There's only one thing that this compilation does better than the
original versions, and that thing is the graphics. Everything else is
worse. Gameplay wise the game feels good, except for the shooting. In
previous Mega Man games, the speed of your shooting was limited only by
your ability to press the fire button quickly. In Wily Wars, Mega Man
shoots as fast as a slug, no matter how quickly you're jamming on the
button. The control itself is still speedy but the fact that you can't
shoot quickly really sucks. To boot there is a lot of slowdown in the
game, especially during boss fights, which actually makes most boss
fights a cakewalk. You can really see those weapons coming at you now,
giving you all day to avoid them.
The music is absolutely ridiculous. The music in Mega Man I ain't bad,
it sort of sounds like a jazzy remix of the songs with its slower tempo
and all. The music in 2 and 3 though is awful, especially 3. I couldn't
believe how bad the music was in Shadow Man's stage. Wily Wars is a fun
diversion for gamers who are already Mega Man fans, but this isn't the
Mega Man you remember. It's slower, less exciting, and sounds like ass.
At least it looks good.