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A strangely addictive suffering.

Published July 26, 2008
4 out of 5 starsScore: 80/100
Overview
 
An simple SimCity set in the Final Fantasy: Crystal Chronicles Universe. type game that puts the player in the role of the Little King.  The goal of the game is to  rebuild the city that your father ruled, but which was destroyed during the  Miasma.

Plot Overview
The game starts a few years after the Miasma of the original Crystal chronicles game has been cleared.  You, as the Little King have been wandering the world after the destruction of your fathers kingdom and his subsequent disappearance. In the opening cut scene you,with your adviser and royal guard (and general), and find an abandoned city.  The city's Crystal, strangely, can talk and grants you the Magic of Architek which not only brings buildings into existence but summons back citizens from your former home.  However after building a few buildings the crystal runs out elementite which powers it.  The game then revolves around hiring and commissioning adventures to explorer, and find elementite in the surrounding dungeons.  This allows you to rebuild the city and uncover the mystery of why the there is the freaky talking crystal and what happened to your father.

Game Play
You play as the king running around town and talking to citizens, shop owners, and adventurers.  On glowing plots of land you can shake your wii-mote to summon your adviser Chyme, to build new buildings.  Each morning you review the reports of the adventurers and the financial choices you made the day before.  You are then able to make requests (commissions) for the adventurers which are then posted on bulletin boards throughout the town. These commission include, explorer this dungeon, defeat this monster, and find this object.  Talking to adventures and townsfolk raises your moral bar which when fills moral spheres which can be spent at the castle to upgrade your town, or to "raise moral".  When you raise moral you temporally gain the ability to give adventures stat bonuses when you talk to them and to improve your townsfolk relationships with their family.  Lastly during the day you can talk to the shopkeepers and fund research for items, which they will sell to the adventures.

Add-on Content
The most controversial aspect of the this game is the add-on content  which triples the cost of the game.  If you do not buy any add-on content you only have access to humans (clavat) and cannot get the final house upgrade.  For 8 dollars you can add on dungeons which, upon completion, will give you access build houses with will summon back the other races that made the Final Fantasy: Crystal Chronicles universe so unique and enjoyable.

Other add-on content unlocks things that makes the game easier, such as shrines which can give the adventures boosts even when they are in "the field".

Opninions
I found this game incredibly addictive, but frustratingly easy.  The game is entirely story driven, so there are no real penalties for your adventures loosing a fight, it only slows down the stories progression.  It is very fun to develop the  town into a thriving metropolis.  The graphis are quite beautiful, though cartoony, but that actually adds to their charm.  After about an hour of play though, I tended to drift off into grinding days, commissioning adventures and then immediately calling for the days end.  Still I really enjoyed this game and its music and am starting a second play through.

As far as the add-on content goes I bought all of it.  It adds a lot of enjoyment to the game because it expands the universe so much.  I do not think I would have enjoyed the game even half as much without it.  But to get the full experience you only really need to the races bundle pack.

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