Empire: Total War2009
Lets get this out of the way first, I love Total War so I'm probably a little biased but so what. The last game in the series Mediviel II was insane. You could manage taxes for cities, instrument economic brake downs of nations, of just plow the fuck over them. This leavel of complexity certinly turned most of to the games. Which is understandable considering big battles could last up to three hours. But for Rts…

