Whilst initial thoughts surrounding THQ's Warhammer 40,000: Kill Team's announcement seemed that the game would serve very little outside of its tie-in to the upcoming Relic Third Person Shooter Space Marine, and given little fanfare outside of its unveiling (not even for its release) it would seem like the game was just set to meekly walk under the release radar - however, THQ have delivered a surprisingly addictive and satisfying dual stick shooter in Kill Team that works incredibly well for the 40K franchise: No game until now - and maybe until Space Marine hits this September - has really given you the feeling of being a member of the eponymous Space Marines in such a gratifying manner.
Kill Team takes place in the Grim future of the 41st Century - UK-based Games Workshop's brutal and futuristic Warhammer 40,000 setting - where, as the slogan goes, 'there is only war'. Placed in the role of one of 4 Space Marines (A Melee-focused Vanguard Veteran, the ranged focused Sternguard Veteran, the Psychic power wielding Librarian, or the Jack of all trades Tech Marine), the player must fight their way through an Ork 'Kroozer', a massive flagship heading towards an Imperial manufacturing world - a Forge World - and disable it before the Ork hordes can invade the planet. However, all is not as it seems aboard the ship, and soon the Space Marines find themselves facing a far more deadlier threat than they imagined, in the form of the alien Tyranid swarm, which is also infesting the ship. Whilst Kill Team's story isn't anything to particularly write home about, the pace at which it propels you across the game is certainly to be commended, and despite the lack of real storytelling meat, it's a serviceable frame for the game to set itself upon.


