Since its debut on the Dreamcast, Virtua Tennis as a franchise has actually changed very little. Sure, there have been shakeups to the format every once in a while, but as a whole, the key structure and gameplay of the series has remained rock solid over the past 12 years - and to its testament, this is because Virtua Tennis still offers up the best example of Arcade style Tennis, and Virtua Tennis 4 is no exception.
Like any other entry in the series, Virtua Tennis 4's key areas of gameplay are one off Exhibition matches, Online play, Party Mode (to play through the variety of training minigames the series is famous for) and, of course, the World Tour. World Tour mode has been given an overhaul in VT4, favouring a board game-esque linear progression compared to the more open format of its previous iterations. Set over 4 tennis seasons, players use tickets to progress along a board fill with many different squares - Exhibition matches, Public appearences, tournaments, management clubs (to purchase bonus tickets and star-enhancing Agent contracts), recovery and training minigame squares - in order to earn Stars and currency. Currency is used to purchase extra movement tickets at club houses, as well as purchase gear to customise your tennis player with - ranging from traditional shits and shorts, to sillier fancy dress items like clown shoes, a Top Hat, or a Baguette for a Racket (seriously!). On the other hand, Stars are essentially the ranking system for the game, earning you the right to enter tournaments (as well as earning higher seeded placements in tournaments) as well as placing you higher and higher up the ranks amongst the pros. Stars are earned based not only on performance in matches and tournaments, but also on how many 'Public appearances' your player makes over the course of a season. The board game format, whilst restrictive at first, lends to a much quicker and exciting progression through the career mode, with ample variety between matches and minigames to keep you attentive over the 6-7 hours it takes to run through. Replayability is also high, not just to try and earn more stars to beat your previous ranking, but also because there are multiple branching areas on the board over the course of the 4 seasons based on your performance, offering a little freshness each time you play.



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N.B: Also included in the Xbox 360 and PS3 versions of Virtua Tennis 4 is a motion-control option, limited to exhibition matches played from a first person perspective, making use of either Kinect or the Playstation Move Wand. As this reviewer does not own a Kinect Camera, this review does not cover that gameplay option, instead focusing on the rest of the game, played with a Gamepad.