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What a horribe abomination of the Street FIghter series!

Published March 24, 2010
2 out of 5 starsScore: 40/100

 
Sometimes, good video game franchises are made into bad movies... This was certainly the case with the horrible, yet timelessly funny (not in a good way) Street Fighter: The Movie starring Jean Claude Van Damme as Guile and Raul Julia as Bison, which bombed at the box office in late 1994. This movie.... *shivers* ... This movie was bad. So bad, you'd be overpaying if you bought it for $2.99 from Wal-mart's DVD bin. Shit, if you're going to buy this atrocity, you might as well get the Blu-ray version and go all out. Occasionally, very occasionally, bad movies are turned into even worse games... And you guessed it, Street Fighter: The Movie Game is the prime example. This game... *twitch twitch* ... This game was bad. It's so bad, you wouldn't even want to "insert 2 coins" to play it at an arcade because you'd be overpaying. I can't believe I'm actually writing a review on such a shitty, shitty (that's 2), shitty (that's 3) game. I'll try to make this review as quick as possible to keep anyone from killing themselves and/or turning retarded. Let's start with the graphics, which were digitized much like the Mortal Kombat series. Capcom pretty much said "Midway did it, why can't we?" ... Even though Capcom had nothing to do with the game's creation, they had the audacity to put their name on it. Incredible Technologies was responsible for everything horrible about this game, notably the graphics and animations. The way characters walk and dare I say, "fight," is laughable and awkward at their very best moments. Are those actors really that uncoordinated, or is that just bad animation? Actually, I think both are factors. The gameplay is equally as bad as the graphics, with horribly stiff controls. I don't really want to talk about the gameplay because it makes me sad...  A "Street Fighter" game should not have horrible gameplay, but this one does. The sound in general is also below average, with horrid hit effects, and annoyingly bad music. The home versions included new voice acting, music, and stages... but it didn't help much. The character roster is highlighted by a horribly designed selection screen, where hair seems to have been confused with pixels... or vice versa. I'm not sure. The characters that actually made the cut hardly look like themselves in many cases. It's actually a disgrace to call them by their original names... So I won't name any of them. There were also some "secret" filler characters..... we just won't go there. And if you want character profiles for those extra characters, you're out of luck. For the home versions, Capcom actually developed the PlayStation and Saturn versions internally, changing the arcade game's appearance in a few ways, and also remixing the music and stages. They also used Japanese voice actors that actually sounded like the voices of the original characters. Capcom also reprogrammed the game engine making it play more similar to Super Street Fighter II Turbo. The home versions were published in North America by Acclaim. Differences in the character roster for the home version include: Blade and the palette-swap Bison troopers are gone, Akuma is now a hidden character, Blanka and Dee Jay have been added. Still, the upgrades to the home versions don't change the fact that this game should have never happened.
  Closing Comment : Worst Capcom fighting game ever? Check. Worst fighting game ever... Hmmm, it comes close actually. Let's not mention this game... *cough* "Disgrace to everything that is Street Fighter" ever again.  I can't believe I'm actually writing a review on such a shitty, shitty (that's 2), shitty (that's 3) game. I'll try to make this review as quick as possible to keep anyone from killing themselves and/or turning retarded. Let's start with the graphics, which were digitized much like the Mortal Kombat series. Capcom pretty much said "Midway did it, why can't we?" ... Even though Capcom had nothing to do with the game's creation, they had the audacity to put their name on it. Incredible Technologies was responsible for everything horrible about this game, notably the graphics and animations. The way characters walk and dare I say, "fight," is laughable and awkward at their very best moments. Are those actors really that uncoordinated, or is that just bad animation? Actually, I think both are factors. The gameplay is equally as bad as the graphics, with horribly stiff controls. I don't really want to talk about the gameplay because it makes me sad...  A "Street Fighter" game should not have horrible gameplay, but this one does. The sound in general is also below average, with horrid hit effects, and annoyingly bad music. The home versions included new voice acting, music, and stages... but it didn't help much. The character roster is highlighted by a horribly designed selection screen, where hair seems to have been confused with pixels... or vice versa. I'm not sure. The characters that actually made the cut hardly look like themselves in many cases. It's actually a disgrace to call them by their original names... So I won't name any of them. There were also some "secret" filler characters..... we just won't go there. And if you want character profiles for those extra characters, you're out of luck. For the home versions, Capcom actually developed the PlayStation and Saturn versions internally, changing the arcade game's appearance in a few ways, and also remixing the music and stages. They also used Japanese voice actors that actually sounded like the voices of the original characters. Capcom also reprogrammed the game engine making it play more similar to Super Street Fighter II Turbo. The home versions were published in North America by Acclaim. Differences in the character roster for the home version include: Blade and the palette-swap Bison troopers are gone, Akuma is now a hidden character, Blanka and Dee Jay have been added. Still, the upgrades to the home versions don't change the fact that this game should have never happened.
  Closing Comment : Worst Capcom fighting game ever? Check. Worst fighting game ever... Hmmm, it comes close actually. Let's not mention this game... *cough* "Disgrace to everything that is Street Fighter" ever again.

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