If there's one genre in particular that's experienced a bit of a renaissance since the introduction of the Wii, it's the on-rails light gun shooter. Games like Resident Evil: The Umbrella Chronicles and The House of the Dead 2 & 3 Return have proven to sell well on Nintendo's little white box, so it seems only natural that Sega would try to go after that audience again with an all-new game. Thus we have Headstrong Games' House of the Dead: Overkill.

Overkill is structured much like any standard on-rails shooter. The player has no control over movement through the levels and must simply focus on blowing away wave after wave of undead mutant. Items such as first-aid kits, grenades, and golden brains that unlock gallery content can be shot in order to collect them. A boss fight caps each stage, though these fights aren't particularly difficult since the game draws large red circles around active enemy weakpoints. Like other Wii on-rails shooters, the Wii Remote is used as the gun, and the cursor speed and responsiveness works well. There are also a few enemies that will latch onto you, forcing you to shake them off by shaking the Wii Remote.

The House of the Dead: Overkill isn't revolutionary, but it is a fun game. The grindhouse motif is pulled off well and gives the game a unique look and feel compared to other titles in the genre, and whether you're looking to kill some time with friends or hunt for a high score, it provides good entertainment in quick doses. Most people will probably be satisfied with a rental, but fans of the series or the genre in general will probably find it a worthy purchase.