This game is not worth playing. I thought the first Empire Earth was
amazing (sort of like Age of Empires II in 3D) so I thought Empire
Earth II would of been great. Looks like I was disappointed. Here's my
rating, in classic Good, Bad, and Ugly format:
GOOD
-Good graphics
-New way to upgrade your civilizations
-More soldier types
-New formation system
-Cool new Battle Plan system where you can send your allies a battle plan to aid in strategic attacks against the enemy.
BAD
-Graphics, though better, don't differ much from the first Empire Earth game.
-New Military, Imperial, and Economic Leader System is retarded. The
Leader units are 10 feet tall too towering over everything making it
look even dumber.
-All units die a specific way (example: Roman Soldier falls forward)
and they don't die differently no matter what kills them (cannon,
sword, spear, ect).
-The new Territory System is a near complete rip-off of Rise of Nations
(though Rise of Nations did it much better). The people who developed
Empire Earth II also stated that they were the first ones ever to make
anything close to a Territories system, which really pissed me off.
-New Citizen Manager system doesn't help much.
-Units sizes don't match up correctly to make it seem realistic
(Citizens are taller than Helicopters, and in some cases, taller than
actual buildings.
UGLY
-A complete rip-off of Rise of Nations, these reasons being stated in Roman Numerals:
I. Territory system practically taken from it.
II. Upgrading system (as in using Knowledge to give advances to certain
units) completely and utterly ripped straight from Rise of Nations. I
think it's the biggest rip.
III. New Specific Units for specific nations taken from Rise of Nations
(as in specific, I mean the Japanese can only make Samurais and so
fourth)
IV. Diplomacy system very similar to Rise of Nations.
-New Epochs labeled as Numbers instead of the actual names when using
Skirmish mode, so unless you have a really good memory to remember 15
names in order, you will constantly have to go back to the Empire Earth
II website to read a list of the civilization that you want.
-Some things just don't make any sense like with the Match-Up system
they have created. The Match-Up system is where one unit will have an
advantage to a certain unit but a disadvantage from another unit
(example: Pikemen have an advantage to Calvary but have a disadvantage
to Bowmen). Here's an example of how it doesn't make sense: I had a
group of infantry and 2 tanks marching for the enemy base. The enemy
sends out their tactical bomber and it drops a bomb on my group of
units. The two tanks explode and most of my infantrymen LIVE. In real
life if you got nailed by a bomb, do you think you would survive?
Here is my review and I hoped you enjoyed it. Don't bother to try this
game unless you haven't played Rise of Nations and then you might like
this. If you want to take my advice, go give Rise of Nations a try. It
looks better, it's system is better, has a really good formation
system, and it's cheaper!
Here are my TOP RTS games that you should give a try:
1. Lord of the Rings: The Battle for Middle-earth II
2. Rise of Nations
3. Age of Empires III
4. Empire Earth
Thanks for reading!
-Alex Marra