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A Fun and Addicting Shooter Any Star Wars Fan Will Enjoy

Published July 21, 2008
5 out of 5 starsScore: 100/100

Star Wars: Battlefront II is the follow-up sequel to the instant classic Star Wars: Battlefront, both being developed and produced by the same people that brought us Mercenaries. SWB2 is a simple and addictive shooter that shouldn't be bypassed by any Star Wars fan.

A big improvement from the original Battlefront is that the AI of the game is greatly increased. Your teammates and enemies alike will set explosive traps, man turrets, plow through soldiers in vehicles; pretty much anything that you would do, they will also do to gain the upper-hand. However, even with it being an improvement in a simple sense, the enemies are still incredibly dumb, and the game isn't much of a challenge on the highest difficulty possible. You more often than not lose battles due to the stupidity of your own soldiers rather than your own faults on the higher difficulties.

However, even with the mediocre AI, there is a modest selection of soldier classes to choose from, each reflecting their own advantages and disadvantages. For example, the Sniper class is equipped with a powerful sniper rifle with low ammo, but is also equipped with a small blaster pistol that practically has unlimited ammo. There are also some unique classes, which also have their pros and cons. These unique classes strengths usually outshine their weaknesses, but they must be unlocked by getting a certain number of points from battling the enemy.

A neat thing about SWB2 is its Awards System. Since this is an older Playstation 2 game, any type of Achievements (like what Microsoft has with their Xbox 360 console) were non-existent at the time, and Pandemic went ahead and created their own system. Most of the awards are easy to get, and you are rewarded with either a bonus to your stats or are given a newer, better version of your gun (For example, if you win the Marksman award, you are given a better sniper rifle). After a certain number of times the same award has been won throughout your entire time playing the game, the awarded gun/stats will forever be implemented with your character. The only downfall to the Awards System is that since your enemies were already pretty easy to kill in the past, now they're ridiculously easy to kill with your new weaponry.

The combat in SWB2 is simple, yet intuitive. The basic premise of it is to run around and shoot as many people as you can and kill the other team before they kill you, but Pandemic delivers this method in interesting ways. Aside from killing everybody that stands in your way, you must also capture outposts strategically placed throughout the maps, which allow more of your troops to enter the battlefield, and also acts as a respawn point for yourself. There a few different game modes in which you can implement this system, for example, Capture the Flag, or Hunt, where you must hunt down different species of animals before they kill you. Some of these game modes are unbalanced, but on either side, it's still a whole lot of fun.

Even though the game is loaded with different classes of characters to choose from, huge maps to battle on, and an array of vehicles to commandeer, SWB2 introduces Leaders, which are extremely powerful characters in which you can control for a limited amount of time. These Leader characters can range from Jedi Masters to Sith Lords, or even gun-wielding heroes such as Han Solo. Atop of the already ridiculously easy AI, these Leaders can easily mow down half of your enemies reinforcements by the time your session as a Leader is over. Leaders lose time by being hurt, but gain time by killing enemies, so in the right hands, Leaders can really throw off the balance of the game. If fighting on the ground isn't much of your thing, SWB2 also introduces space combat. With fighting in space brings new battle strategies, and a couple of space-orientated battle modes. There are only three real strategies to winning a space battle though, so there's not a lot of creativity to go along with it. You could either grab a bomber and destroy all of your enemies external ship additions, grab a transport and do the same exact thing but by doing it from the inside of your enemy's ship, or you can take a fighter and mow down your enemies reinforcements. The AI seems somewhat improved in this frontier however, because enemy fighters are aggressive dogfighters, and won't let you take down their ship without a good fight. Space maps range from Large to Small, so there's something for everybody.

For a game the size of SWB2, the graphics are pretty good. Almost everything is modeled after the movies, so walking around the environments looking at landmarks from the movies is always a fun pastime. The environments are also loaded with spectacular special effects, like lava blasting off the tops of volcanoes in the Mustafar level. The Playstation 2's graphics, however, fair worse when compared to the Xbox version of the game, but most changes are not extremely noticeable and take no effect on the gameplay for either versions.

The sound effects in SWB2 are authentic and sound exactly like they should. Lightsabers hum indefinitely, blaster fire rips through walls, the moan of people dying around you fill the map. It really gives you the sense of war, and what you're trying to capture is worth dying for. For a war game, that works very well on Battlefront II's part. The only thing not authentic about the sound in Battlefront II are the voices of the Leaders. I'm not sure why they didn't just use sound clips from the movies, but Pandemic opted-out instead to have voice actors with somewhat similar voices re-voice the roles. It's odd too, because these new voice roles say pretty much what the characters say in the movies, so I'm still confused as to why they didn't just use sound clips from the movies. Hearing a person you don't recognize try and act, as say, Han Solo takes away a lot of the Star Wars feel of the game, but it doesn't shortchange the gameplay in any way, and the Leader character's rarely speak anyhow.

SWB2 is one of those games that can be summarized as an Energizer Bunny: It just keeps going, and going, and going. The value of the game rarely wanes in appeal, and no matter how long you've been playing it or how long you've had it, the game is still a blast to play each and every time. The game boasts a long Campaign mode, which illustrates the battles of the 501st Legion from the movies, and spans two eras (from the Clone Wars to the Galactic Civil War). You can also do random skirmishes on a variety of both land and space maps, so the longevity of the game rises even further in that department.

Other than the Campaign mode and the random battles, SWB2 also comes with something called Galactic Conquest. In Galactic Conquest, there is a large, board game-like field in which you move these different space ships. By moving these ships, you can either invade a hostile planet and attempt to take it as your own, or you can engage an enemy ship and hope to destroy it. By doing both of these things, you earn "credits" which can be used to purchase new character classes for use in your army or one-time special bonuses, such as having a Leader on the battlefield or giving you extra reinforcements. The game mode is overly easy however, and with the already horrendously bad AI, there's not much of a challenge when you go to take a new planet for yourself. Galactic Conquest can either be played in the Clone Wars era or the Galactic Civil War era, so it's possible to relive some of the movies greatest moments this way.

SWB2 also packs an online mode, which is a nice addition to any Star Wars buff. The game mode's mixes real players and computer-controlled players, so you're unfortunately not always going to be fighting a real force of people. The simple game modes from the Singleplayer version of the game follow into here also, so if you wanted, you could hunt down real people in the Hunt game mode if you wish. This creates some unique moments that can only be found in the online portion of the game, for example, hunting down a group of human-controlled Gungans who are only armed with a welding torch and grenades. Star Wars Battlefront II is definitely a game which should not be missed by any Star Wars fan. Its mix of addicting and innovative combat through both land and space creates an untold amount of value to be had, and should last for quite some time. Whether you're a die-hard fan or a newcomer to the franchise, you need this game.

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