The problem with the last two episodes is that the speech and environments were being reused over and over, and sadly this problem is still here. But the thing is that you forgive that in this episode because of the best story in season so far, the best locations and... well, the best everything so far! The 'hypnotic' story that lies beneath the season is really coming through now, so fans of the games will want to play through to the finale episode now.
The story and locations in this game are the most interesting yet. The president of the United States has gone a bit loopy, with federally mandated group hugs, a pudding embargo and other crazy things. It is now down to Sam and Max to stop the president! But this isn’t' really the main plot of the game, as that is solved pretty early on. Instead, something else happens which is a really nice turn in the story and pieces things together from previous episodes.
This episode has you starting off in the White House, but after a bit of exploring and talking to some characters, you'll drive straight back to the office in search for clues to proceed you in the episode. It's nice to be able to start somewhere different for once, but you'll be going back and forth from the two places quite a lot which is tiresome. Luckily the puzzles in the game are harder than before, but still remain possible without having to try really stupid things like some adventure games make you do (which some people find fun, but others find overly frustrating). The voice acting and graphics are still up to high standards and there are some really well done sequences such as the War Song. Abe Lincoln Must Die! has bought the standards up to that of the first game and now that more and more of the story is slowly piecing together, it looks like the games to come and going to be even better.
The story and locations in this game are the most interesting yet. The president of the United States has gone a bit loopy, with federally mandated group hugs, a pudding embargo and other crazy things. It is now down to Sam and Max to stop the president! But this isn’t' really the main plot of the game, as that is solved pretty early on. Instead, something else happens which is a really nice turn in the story and pieces things together from previous episodes.
This episode has you starting off in the White House, but after a bit of exploring and talking to some characters, you'll drive straight back to the office in search for clues to proceed you in the episode. It's nice to be able to start somewhere different for once, but you'll be going back and forth from the two places quite a lot which is tiresome. Luckily the puzzles in the game are harder than before, but still remain possible without having to try really stupid things like some adventure games make you do (which some people find fun, but others find overly frustrating). The voice acting and graphics are still up to high standards and there are some really well done sequences such as the War Song. Abe Lincoln Must Die! has bought the standards up to that of the first game and now that more and more of the story is slowly piecing together, it looks like the games to come and going to be even better.