In combat, you need fire team members who are not only competent enough to locate, close with and destroy the enemy, but also have the wherewithal to survive and make it to the end of the day. Operation Flashpoint not only seems to flounder in this department, but fail in it entirely. To add insult to injury, the game is build from the ground up to make you feel like just another soldier and is thus reflected in that realism, but when it prevents the player from having any real fun due to having to babysit AI squadmates, it becomes an exercise in frustration. On more than one occasion, I had to reload multiple times from the same point because my entire squad would get mowed down by a roving jeep, helicopter or AFV. Needless to say, the AI began to test my patience and soundproof ability of my walls as I found myself uttering various curse laden litanies. If I didn't have command of a squad of AI Marines, it wouldn't necessarily be an issue, but when the blatant failing of programming on what is a pivotal aspect of the gameplay experience shines through like headlights on semi moments before you're flattened into the road, it then becomes a significant problem. For a game that touts itself so heavily on realism though, this wasn't the only inadequacy.
The controls more often than not felt sluggish and unresponsive than I've come to expect on a console title. I suppose in some hindsight, Modern Warfare 2 has spoiled me to a certain degree, but when a game gives me what I want and makes me feel more comfortable than a leather chair it becomes difficult to justify control design such as this. The button lay-out feels ridiculous at times and while I can applaud the sheer amount of actions you can take in the title, the only one I consistently found myself wanting to do was to call in an Air or Howitzer Strike on just about any target I came across. The sound design is spot-on and the weapons truly do sound authentic, but other than that they're somewhat forgettable.
Graphically speaking, I found myself feeling unimpressed and again, this could be because games like Modern Warfare 2 and ODST have made me feel like this is what I should expect. But, I was surprised to discover that Operation Flashpoint, while not looking perfect, the graphics turned out to be the least of the problems in this title. Furthermore, loading screens taking a great deal longer than I'm used to added to the frustration that OF:DR wrought haplessly upon me.