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Wasteland got it right!

Published July 28, 2008
4 out of 5 starsScore: 80/100

In 1987, during the height of the tile based fantasy RPG era, a little game called Wasteland snuck onto the store shelves and it would do what others had failed to do, create a sci-fi RPG worth dedicating hours of play to. Wasteland's imagined post nuclear world draws you in taking you from a raw recruit leaving a remote desert ranger station to the last hope for what is left of the world.

Through out there is a feeling of a world that has lost its way, a twisted place where irradiated creatures roam the land and tiny settlements try and eek out an existence from a once great societies leavings.

With a story that comes to you organically and is rarely forced on you, the game tends to dribble it out while you feel like you’re just trying to survive. Use of a paper based paragraph book for copy protection is fairly cumbersome by today’s standards, but does tend to add a bit to the nostalgia.

Wasteland truly is a game that got it right the first time, and deserved to by copied.

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