
Mega Man 9 *hates* me. 'Splosion Man hates me too, but it hid it so well, and was usually so polite about it, that I almost never minded.
It's easier than Mega Man 9, let's make that clear. You 'splode to jump, you 'splode to detonate various 'splosive objects scattered throughout the world, and then, when done, you can 'splode some more. There are similar instant-kill areas as in Mega Man, and they can be frustrating, but -- with two notable exceptions -- they're not as maliciously placed. The biggest way 'Splosion Man hides its hatred for you, however, is the tight checkpointing.

'Splosion Man has many checkpoints per level, infinite lives, and the levels themselves are fairly short. If done right, most can be completed in five minutes or less. There are many tricky parts, but also some sections where once you have the timing and movement down, you can fly through them in a glorious sequence of 'sploding.
The platforming is fun enough, most of the time, but the goofy sense of humor is what really sells it. When detonated, the scientists spew out cuts of beef, and at a few points you pick up a chubby scientist and are treated to one of the funnier songs in modern gaming. The art design is similarly goofy. Mega Man's pixels couldn't disguise its hatred very well, but this game pulls it off.

While Mega Man 9 was a little bit too hard for my fragile emotions, 'Splosion Man feels just right.