Having recently played a few games with which I was a little
underwhelmed, I found myself looking more and more for a title to not
take itself overly seriously; have lengthy, unnecessary dialogue or
cutscenes; terrible, outdated play control; etc. Resistance: Fall of
man is none of these.
The storyline involves the protagonist,
Nathan Hale, who through a turn of events finds himself smack dab in
the middle the Chimeran invasion. Set shortly after the second World
War, Resistance takes an alternate history where the Chimeran race, a
race whose origins are not readily understood initially, are moving
across Asia into Europe in a massacre of Biblical proportions
destroying cities and laying waste to the land and its inhabitants.
It's your job to stop them.
Although the graphics are a little
dated, many of the character models look passable even with a few
instances of lacking emotive faces. Some of the environments could use
some polishing, but many are quite impressive. For instance, when
Nathan Hale reaches London, the snow animation is nearly stunning with
its blurring effects and its changing course as you turn the screen
right to left. I don't try to come down too hard on the game for some
of its graphical flaws considering this game is a release title for the
PS3. Often with more work and allotted time, developers, Insomniac in
this case, could have better perfected the overall experience. Don't be
too dissuaded however, because Resistance is still a nice looking game
predominantly.
I don't think most people will be humming the
tunes from Resistance for years to come, but they won't need to. The
sweeping musical nuances and gunshots in the distance act as they need
to to move the player along and keep the game upbeat as well as creepy
and reserved when those circumstances arise.
In short,
Resistance: Fall of Man is a competent and interesting shooter that any
fan of the genre should experience. Not a masterpiece, but it holds its
own quite well.