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Quake II PSX

Published November 14, 2017
4 out of 5 starsScore: 80/100

The plot of the game Quake II is quite simple. The landing force, which was to land on the Strogg planet, was ambushed. But, according to the coincidence of random events, the assassin Bitterman is able to survive. And he, having established a connection with the center, continues the operation "Overlord" alone.

Now a little about the game and its gameplay. This is a first-person shooter. The game was released in late 1997. The game is a great variety of weapons and enemies. Enemies have a well-developed AI (artificial intelligence). What makes the game even more interesting and rich. As we go through the game and perform missions (missions), we delve into the plot. For example, we learn that from the captured soldiers they make straggs, that is, they are subjected to rigging.

General tips

  • If a behemoth of one breed inflicts a wound on another race's monster, they will clutch in a deadly battle. When this happens, just step back and wait for its outcome. And then get rid of the weaker winner.
  • Backpedaling during a hot fight with monsters or a friend in Deathmatch mode is a very important element of combat tactics, master it, bring it to perfection, otherwise in the Quake worlds you will not survive!
  • Unlike a game like Doom, in Quake you need to accurately aim and do it as quickly as possible. Learn the technique of aiming, useful as in the game, and in Dathmatch mode
  • It is very important to deftly and in time to dodge the attacks of opponents. If you are attacked by a rocket or a grenade, immediately take a step in one direction or another. The missile will fly by, you can successfully counterattack.
  • In the event of an explosion, a shock wave that causes damage is spreading in all directions for a certain distance. You can therefore shoot an opponent in the legs or even in the wall nearby. This technique is very good against fast, clever enemies, using waste to the side and kickbacks.
  • It is very interesting to use in the battles with monsters, who own several types of attacks - Sweet Spot. This is like a "dead zone" for certain attacks, and if you find yourself at such a point, the enemy can not quickly figure out how to attack you. Move back and forth, coming in and out of the attack zone - the monster is simply lost! How to find this "dead zone" - figure it out during the game. Use this technique against the Ogres and the Shamblers.
  • Experienced players can, if necessary, use a "rocket jump" to jump lightly from one place to another. To perform such a jump, you must press the "jumping" button, and simultaneously launch the rocket into the ground. This jump is very useful in Deatmatch, you will easily jump from platform to platform, as well as to the highest and seemingly unattainable cornices. And from there to bring down on the enemies just an avalanche of fire. Such a jump is good against the opponent in battle, but it requires too much health, so it is not advisable to use this method in battles with monsters.
  • As closely as possible, examine the levels at which the battle takes place, look into every crack, in every corner, find the best weapons and armor. You can get a fair advantage if you need to explore the territory. You can also by the edge of your eye crochet on the other half of the screen to make it easier to detect the enemy.

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