

Most of the gameplay you encounter over the course of the game can be broken down into one of three different kinds, which are mixed together to present an interesting concoction. The first third of the triumvirate is the investigation gameplay, which tasks you with finding and following trails of fingerprints, and making your way through the Asylum's maze-like corridors. It's simple, but entertaining, and serves well to make you feel as if you yourself are the genius that Batman is.

The third and final gameplay type is the stealth-oriented sections. Here, the player is tasked with clearing a room of armed thugs using the various gadgets and moves Batman has at his disposal. Using the usual set of Batarangs, explosions, and grappling, coupled with his trademark inverted take-downs and gliding kicks, this is easily the most entertaining part of the game. These sections are mixed up with various hostage situations, which call for clearing a room without being seen or, in some cases, simply making it through without being seen or attacking a single thug. These sections are highly entertaining, and the only issue I found with them was that, at times, it seemed like the game had one way and one way only that it wanted you to clear the rooms, and if you attempted to dispatch the guards in any other order, you were bound to be seen.
The story here is pretty generic, but it serves well to allow the player to encounter as many classic characters as possible. While most of the story is fairly predictable, there are some extremely clever sequences with one character in particular that provide an intriguing look into the Dark Knight's psyche, and were some of the best moments I've had in gaming all year. Aside from these moments, however, the story is largely forgettable, as are the boss fights, with the last few in particular seeming especially out of place. This is, however, forgivable, simply because of how great the atmosphere is.

Overall, Arkham Asylum is a great game. At its core, the gameplay is a bit too simplistic, the story is largely forgettable, and the boss fights are less than inspiring. Despite all this however, it combines great atmosphere with entertaining gameplay that truly makes you feel like you are batman, and comes out all the better for it. Will it shock the world? No, but it will hopefully serve to reverse the Caped Crusader's less than stellar video-game career, and is a great way to end the summer and get you ready for the flood of releases you can expect soon.
