
When i first found out about the new Prince of Persia game, i saw a trailer for it on tv. It had the song Breath Me by Sia, its a good song. First I thought, if they are making a new game, where is the old prince? Well in Ubisofts newest adventure in the Prince of Persia series, it starts off with new setting, character, and new acrobatics. I welcomed this change. I was a fan of the other games. But one thing Ubisoft did was totally redid the series. The last two games in the "Sands" trilogy where dark, violent and depressing in atmosphere. While i was a fan of Warrior Within, I am happy to see that Ubisoft went back to more a Sands of Time kind of feel. This was looked down upon by many critics and fans. But what i got out of it was a great story with memorable charcters.
So the story. You play as a totally new prince, hes not really a prince, hes more of a adventurer. It starts off with a narrator

The reason that twist works so well, is the interacton between Elika and the Prince. Often in the game, Elikas face will pop up on the screen, that a que to talk to her. You dont have to talk to you. But she will tell you info on the area, what each enemy is. This is also the time where you bond with you, and you see them growing on one another.

The game looks stunning also, just beautiful. if you dont like anything in this game, you have to appreciate the visuals. The game runs on the Scimitar engine, which was used in Assassin's Creed. When you heal a land, it does a Okami type of healing cut scene. When that happens, color just flows on your screen. Ubisoft does a great job with the shadows and draw distances. The Prince is highly detailed, from his scarf to his gauntlet. Elika is equally as detailed.
So was Ubisofts attempt to change a franchise successful? Yes. They made some great characters that you will
