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Sims 3 on mac, first impressions review

Published June 7, 2009
4 out of 5 starsScore: 80/100

I'm going to make this easy, just point out some good and bad things. At the end of this list I will let off some steam about some technical issues. These are picked out of the game straight out of the box without no patches or custom content.

The big improvements

+ Windows and mac version on same purchase disc

+ Free neighborhood traveling, there's no going back to the loading screens

+ Living, breathing atmosphere, everybody goes about their business

+ Create a sim has improved along with the face models, ability to create pretty lifelike sims with a little practice

+ Traits replacing personality points; more humanlike abilites and attributes

+ Different voices for different sims

+ Ability to color and texturize almost everything

+ Means of transport around the city: Car, bike, taxi, jogging

+ Reduced needs and more flexible: Hunger and energy don't affect mood even when they're at under 50%

+ Sim inventory is fun and creates more individual sim realism

+ User can drag and drop books into bookshelfs without using sims and turn on and off tvs and stereos

+ Mood changes more realistic

+ Lifetime rewards are awesome (steel bladder :D )


The big misses

- Flash-based game launcher/updater is a mess and definetly not necessary

- Pathfinding and free will seem to be much inferior to Sims 2

- Again loosing many favourite items from Sims 2, like pianos and poker tables

- User cannot insert more lots or freely move lots like in Sims 2, clear regression

- User cannot create more neighborhoods anymore like in Sims 2

- Only one town straight out of the box

- Still can't have more sims in a family than eight

- Additional content on EA Sims store costs real money. This was predictable but talk about underestimate the customer: Why not give the game itself more purchase value right away?

- No game modification tools like bodyshop out of the box and still non existant as of writing  this list

- Mac issues, not equal to pc version


Little good things

+ Ability to affect what to do when at work, while still not full control

+ Groceries, different foods require different ingredients

+ Different means of workouts on body skill

+ Some traits give funny results and different options when clicking sim itself

+ Book store and how you have to buy more advanced books to get better in skills

+ Ability to stretch sleeping, workouts and some activites to "when fully rested" etc.

+ More cars out of the box

+ Ability to adjust roof height in build mode

+ Aging can be turned off without a cheat code

+ Lifetime can be adjusted from options


Small misses, nitpicking

- Create a sim isn't as easy to use, creating a full eight headed family can take long

- Too little hairstyles, especially for men, not even a fully bald head!

- Body adjusting possibilities still limited, no height or specific body part sliders, to me this is a big disappointment

- Sims seem to be more passive socially by themself compared to Sims 2

- No interiors to workplaces, grocery store, restaurant

- Still no noticable increasement of objects - amount as same in Sims 2

- Where are two and three stories pillars? Very low number of doors also

- Horrible plants

- No improvement in foundations, making a basements requires practice

- No noticable improvements in build mode to create ease and possibilites.

- I don't like the new object sorting in buy mode

- Game saving seems to take forever

- In Mac version the install is one 6gb .app file



Here's a rant on some techincal mac stuff, overall summary provided after that.

I pulled the game from the dvd box for the first time. Installed. Launched the game; the flash based launcher pops up, notifies that I need a update. I click yes and update. The update seems to do the update but at the end notifies that "some files have been notified, please re-install". What? I relaunch the launcher and it crashes. I re-relaunch the launcher and it crashes. At this point I tried to reinstall the game since I can't even get the game to get past of the launcer. After reinstalling, I open the launcher and it crashes. Since It's flash-based I downloaded the newest flash player and it finally doesn't crash and I am able to start playing.

WHY ON EARTH DO YOU NEED THE NEWEST FLASH PLAYER TO LAUNCH A GAME THIS BIG?

After playing I saw that there was a new town available at EA Store for free, but the game notifies that I can't dload it since my game isn't on par with the current updates. But I can't update the game since the updater launched from the launcher doesn't fully complete the update since "some files have been modified". WTF! So because I can't update my game, I can't download the new town. Now that's a fail for EA. I would probably need an external patch file that would patch the launcher, so the launcher could update my game! That's horrible design!

Bottom line : Don't use a flash based launcher that's not fully functional!!!

Yea some mac issues also. My sim grabbed a guitar for the first time and now it's impaled through his elbow. Now he walks around with a guitar stuck in his chest and he can't go swimming. I can't take off the guitar and it stays there even when I completely exit the game.



Overall

I think Sims 3 is a good game. It's fun to play and it's the most important thing. There are limitations on how much you can take a Sims game, since it's Sims and that's a good and a bad thing at the same time. Sims 3 is a good clicking game and overall is a good improvement over v2, while surprisingly fails on some stuff Sims 2 had without expansions, like creating more neighborhoods. I like this game and will like it even more if the modding community gets tools to fix some of the limitations of it.

The views here are this user’s only and are not representative of Giant Bomb's thoughts and opinions on the discussed video game. GB's official reviews reside at giantbomb.com/reviews.