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Sam and Max: The Mole, the Mob and the Meatball

Published July 27, 2008
5 out of 5 starsScore: 100/100

Time flies when you’re having fun, or whatever, and the Freelance Police have the evidence to make that case in Sam and Max: The Mole, the Mob, and the Meatball - the third, funniest, and most brain-dead-easy of the Sam and Max season of point-and-click adventure games.

The mafia centric parody has our heroes in search of a mole within a mysterious mob, solving exceptionally simple brainteasers along the way. While the puzzles are clever and hilarious, they’re all instantly solvable.

You’ll never find yourself at a loss of what to do, which makes you feel extremely smart, even though you’re aware you just added two-and-two, or something equally as brainless.

It’s only appropriate to be gambling (and cheating, having hits put on comrades and to be making highly illegal deliveries, so our Freelance Policemen aren’t at a loss for entertaining things to do in this ironic twist of a story. Along the way they’ll take part in some seedy hypnotizing activities, and provide the most amounts of legitimate laughs in the season thus far.

Insult interrogations (Insultigations?), Yo-Momma jokes, and winning a hundred million dollar poker hand carry the comedy to a new level in the shortest, easiest, and most entertaining edition of Sam and Max yet.

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