I can’t deny that this game is probably one of the top rated Action-RPGs to date & you’ve probably heard about all the new features, bells and whistles the game has to offer. As a result it delivers as promised but with standards being pushed higher and higher there are a number of issues that might irritate some.
While trying to keep originality in the story the moral choices you are beset upon sometimes make it feel like you’re reading a “Choose Your Own Adventure” book, giving the format of “If you decide to enter the cave: turn to page 7” only difference is with some choices in the game you can’t skip back a couple pages to right your wrongs. Your choices now feel like they have some importance and meaning to your adventure.
Gameplay can sometimes times feel a little mechanical with the occasional clipping glitch here and there while the combat system, I must say felt a little lack-lustre and tedious at times, repeatedly pressing one button to smash un-dead to pieces not to mention the greatly reduced number of weapons, clothing and items. Yet surprisingly I managed to keep going to the end (I must admit the twisted humour had me tittering through most of my journey in Albion)
In comparison to the first Fable I can say the visuals are great BUT not ground breaking. It seems as though a bit of polish could have been added to smoothen out the rough edges. A few examples include, borrowed character models from the previous game, some dated visual effects and a weird pixelated effect every time you acquire a “level-up”. Although they might seem small, seeing them all the time while you play just made me wonder why they didn’t bother to fill in the cracks.
Ultimately while being an entertaining game it seems as if Fable II was dumbed-down to appeal to the masses. Be wary contents consist of Good and Evil material.