Much like the Game Boy Advance title Chain of Memories, Kingdom Hearts 358/2 Days is another story that bridges the gap between the two console Kingdom Hearts titles, answering many of the questions or filling in plot holes any fan of the series may of had. Though in a lot of ways it is far more similar to another Square Enix spin off on the Playstation Portable, Crisis Core: Final Fantasy VII. You play as a minor character from the main series who had major effects on the plot yet was a mystery for most of the game(s), and just like Crisis Core players of Kingdom Hearts II know exactly how 358/2 Days will end. Though don't worry if that bit turns you off as the game has plenty of tricks up its sleeve to keep the plot interesting and even introduces new characters.

This alone really changes the flow of gameplay from previous titles, instead of dealing with a worlds problem and moving on like before Roxas will constantly revisit worlds until the very end of the game. Of course unlike Sora, Donald, and Goofy, being apart of Organization XIII means Roxas wants to keep a low profile when traversing the worlds which paints the Disney lands in a whole new light. He rarely ever directly interacts with the inhabitants of worlds and instead you get to see the Organization putting the pieces into place for all the events that occur in Kingdom Hearts 2. This is all a breath of fresh air in the series as instead of being directly involved with the worlds you travel to many of the Disney characters will never even know you were around, it takes the concept of past games and flips it upside down.

For that first half of the game what will keep you coming back for more is the missions. These all range from killing, sneaking, to collecting various items. You will usually be given three or four missions at a time which you can clear in any order you wish. The setup is absolutely wonderful as I never felt I was just grinding through missions for the sake of completion. The majority of the missions actually tie in quite well with the story as Roxas' goal in the Organization is to collect hearts for the Kingdom Hearts itself, which is Organization XIIIs ultimate goal. The developers also made a wise decision as to never pile these handfuls of missions on you constantly, as after completing these there is usually a stretch of time where you will only have one mission available a day to move the story along.
Outside of the mission based format 358/2 Days actually plays very similar to any other Kingdom Hearts game. You run around the worlds in 3D mashing the attack button to kill enemies as you go. The game also takes the series back to its roots more than the most recent iterations. Kingdom Hearts 2 did away with most puzzle solving and platforming that were a large part of the original. 358/2 Days brings back these aspects as early on there will be puzzles that must be solved before you can progress or bottomless pits that must be avoided or you will die.

Outside of the main story quests 358/2 days also boasts a robust mission mode similar to that found in another Square Enix DS game, Final Fantasy Crystal Chronicles: Ring of Fate. You can play as many of the characters from the series as you customize them by doing missions pulled straight from the main story and can even play with three other friends in every mission. It is an interesting system that supports team work and thanks to the panel system each player can even take on specific roles if they want to support or heal instead of run straight into combat. Everything is balanced quite well too as the game never feels like it favors the single player over the multiplayer and they both offer a very different feel.

A lot of care was put into 358/2 Days to make it feel more like a full fledged Kingdom Hearts game instead of a quirky spin off like the last handheld game. It controls well, looks nice, has interesting characters and plot, and answers many questions about Kingdom Hearts 2 while still leading you on with hints of the series prequel Birth by Sleep due out sometime in 2010. While the plot pacing is terrible the addicting gameplay makes up for it and once you get to the later half of the game it becomes a truly amazing experience. With a strong single player story and well developed multiplayer Kingdom Hearts 358/2 days is a must buy for any fan of the series.