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LTC2: Sweet jumps and nostalgia

Published August 1, 2008
4 out of 5 starsScore: 80/100
Magnetic Fields
1991
Way back in the early nineties, your choice of cars in racing games was very limited. Lotus Turbo Challenge 2 let you control either a Lotus Esprit (faster, skidded a bit too easily) or a Lotus Elan (slower, better grip on the road), although the game still chose the car you’d use for each level. For most people, though, the dream car was still the Lotus Esprit we remembered from the first instalment in the series, and it’s all we ever wanted to drive when we were all grown up. 
Running more smoothly than its sequel (!) on its native Commodore Amiga, even on split-screen multiplayer, what LTC 2 lost in the change to racing against the clock (as opposed to against specific NPC cars), it gained with the addition of checkpoints, super-sweet weather conditions and the ability to make the car hop over small hazards on the road. And when you break it down, it’s all about doing those sweet jumps.

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