Fun Free Simple Addictive
The words ‘8-bit’ get bandied around somewhat, often for games that require processing way beyond the capabilities of your ZX Spectrums, Amstrads et al. However SCB is so basic it really could have been from the 48/64k era. It’s impressive to have a simple, novel idea on what is effectively a 25 year old platform. That idea is to blur the lines between two of the fundamental and hereto separate instincts of playing…
