While not the most innovative game I've ever played MP3 is still a fun and rewarding game on both the singleplayer and multiplayer fronts. True to form the game has all the blood, bullets, and slow-mo we expect from the Max Payne series, while abandoning the noir graphic novel style of story telling used by the previous two entries. This isn't an issue however because the new visual style fits well with the more dramatic and cinematic tone of the game. The controls feel as tight and precise as you would expect from a R* studios game. However the focus on the realism inhibits some of the things that made the older games so great. Playin on Hard with free aim turned on I found that most of my time was spent behind cover waiting patiently for the right moment to place a shot. While I can appreciate the realism, I tended to not use the bullet time for fear of putting myself into unnecessary risk. In fact most of my bullet time was spent slowing time to lock heasd shots on to snipers. MP3 however delivers on the most important thing fun gameplay and a solid story that leaves you wanting to play the next chapter. Funny enough I spent most of my time on the multiplayer of MP3 enjoying the way people pull off insane kills while using the bullet time abilities and dodges, along with the amazingly detailed character customization that effects each gang differently depending on the level where the match takes place. Sadly at the moment the MP of MP3 is plagued by cheaters who are using bugs to rack up kills and I had to stop playing and go back to the arcade mode of the single player and the new new york minute mode. All in all this is a solid, flashy and fun game with just enough to set it apart from the crowd. I was happy spending my 60 dollars on this title and even happier to add it to my collection.