A game years in the making, L.A. Noire features an engaging adventure taking place in 1947 Los Angeles where player control Cole Phelps through his rise in the LAPD. Team Bondi & Rockstar games have created a crime epic that plays like no other game thanks to their experience and new technology to bring an actor's performance into a game like never before.


If you're struggling on cases, you can use intuition to either locate all possible clues at a scene, eliminate a wrong answer during interrogation, or use the community feature to see the most popular choice for an answer provided you are connected to the Internet.

The technology that powers the many faces of L.A. Noire is called Motion Scan, and allows for all of the actors to merge their performance with the new facial technology to create an experience like no other. It's pretty surreal to see all of these actors in the game, especially up close when you have to question them. This is the main reason the Xbox 360 version is spread out on three discs. Without this new technology, L.A. Noire would lose some of it's magic, since Motion Scan really makes this game.

Rockstar & Team Bondi took a risk with a game years in the making, but it has brought back the feel of a point & click adventure game, and mixed along the third person action elements of today's standards. With Motion Scan, it has brought out the best of the actor's performance to create a truly engaging story, that feels very Noir. You can even play the game in Black & White for the full Noir effect if you want. Overall, L.A. Noire is a new and different experience, and a game that must be played in order to see how story in games can be told with a different and exciting way.