Empire: Total War is a great game hidden under a pile of gamebreaking bugs, AI issues, and sketchy pathfinding. If you're able to dig through all of that however, you'll find an exceptional grand strategy game waiting for you on the other side.


Trade routes also play a more pivotal role than in the previous games. North America offers substantial resources for trading and acts as an incentive to colonize the "New World". Trade routes are then setup between different nations and are affected by a global market where you can check the value of your resources being traded. Resources that are properly maintained can bring in a large amount of income, however, if Pirates or an an enemy nation blocks the trade routes, they prevent any income from that route being received.
Specialized campaign units such as the Rakes (spies), Gentlemen (researchers), and Missionaries are pretty self explanatory. Gentlemen are a newer concept which help improve the rate at which you tech up the newly added research and development tree, further enhancing your nations. They can also chase off or kill other Gentlemen from other nations. It should be noted that these types of units cannot be mass produced like regular military units, and are spawned at a determined rate connected to their particular type of building (theatres for Rakes and Schools for Gentlemen).
Gameplay

The Grand Campaign mode offers a little more in the way of dealing with your nation. Rebellions are no longer just armies that can annoy you but represent a changing of government systems. This is a welcomed new addition since the Thirteen Colonies are not the only ones that may break from their Protectorate's grasp, you'll also have to pay closer attention to your own cities. If a Revolutionary War does break out within your Nation, you'll get to choose on which side of the rebellion will you continue the game as, the Rebels or the existing Government. Be careful making this decision however, if you lose it's game over for you (I invested about 70 turns into a nation only to have them rebel against me and sack my Capitol, ending my Campaign).
AI Issues



Multiplayer

Graphics


Audio
The sounds in this game sound fairly authentic (like I would know) with a loud and satisfying pop sound from the musket fire. Canons let off huge explosions and the sound of melee battles are top notch. The same goes for the naval battles. The only audio I miss is the speeches the Generals used to make before each battle, even if they were canned and repetitive. It helps adds to the setting for me.
Overall
Empire offers a great experience if you're able to actually play the game. The launch has been mildly stable at best since alot of users are complaining of numerous game breaking bugs, corrupted game saves, and a whole mess of crash to desktops. If you ask me, it seems like they didn't have enough time to polish off the game, especially since CA has reported that they will be working on a SERIES of new patches for the game delivered on a weekly basis or so. It is good to see a dev team stand behind their game and support it with patches but doing so right after a release is generally a bad sign. I can only hope that most issues will eventually get fixed and that more people can enjoy this great game, it definitely deserves the chance to be played.
