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Turning Point: Fall Of Liberty

Published August 17, 2008
3 out of 5 starsScore: 60/100

Being a fan of FPS' I downloaded the Demo for Turning Point: Fall Of Liberty and enjoyed it. It was nothing great, but a fun game. I didn't think it was worth full price, so I waited 'till I found one on e-bay for $20. After playing the demo I didn't see how this game was getting under 5 scores. Then, after getting the game, it was clear why. The bad outweighs the good.

THE BAD:
-Choppy framerate
-Loading screens right while you're in the middle of battle and climbing up ladders
-Game freezes from time to time making you have to reset it and start over.
-Buttons sometimes unresponsive. You'll go to aim or shoot and it won't do anything like your contoller's busted.
-A lot of little things in your way that get you "trapped" when they shouldn't. (Like a little 2X4 on the ground and you can't run when a grenade's thrown at you cause it's blocking your path)
-Very unclear at times what you're supposed to do and where you're supposed to go.
-Not enough guns. (There are like 4)
-Enemies will run behind a corner and disappear then you'll go looking for them just to find out they don't exist anymore.
-Dead enemies float in the air at times or die "in-between" a wall.
-Feels like a generic Call Of Duty or Medal Of Honor.
-The story sucks and you have no idea who your character is.
...and list goes on and on.

THE GOOD:
-It's fun killing people.
-It's not as bad as Conflict or Hour Of Victory.
-It's challenging at times.

Overall, it was a fun game...but short. I wish I would've rented it. I'll give it a 6.5 because I don't think it's THAT horrible. Codemasters should have spent a lot more time on it.

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