

Luckily the boys at Playdead have done good work with the controls and even if all you can do is run, jump and pull, they are exceptionally responsive and I could never blame the controls for the deaths.

The visual style adds a lot to this when the darkness comes down over you and the shadows either running away from or after you. You really feel joy when finding sunlight and the rain offers a calm atmosphere I've rarely found in a game.
All in all I was incredibly pleased with this game and I can't even foul it for the amount of hours per buck. Had it been any longer, it would have become bland and boring even if they had managed to figure out continued amounts of puzzles to do. It's just a healthy amount of Limbo.
The ending left me more pleased than what most seem to have taken it, seeing the game itself as the challenge of a lost soul and the ending being the goal that explains what we see in the Main Menu screen... a truth that left me with a knot in my stomach. Not often a game leaves me with that feeling.
Visuals: 5 / 5
Sound: 5 / 5
Gameplay: 5 / 5
Overall 5 / 5
Limbo is a ride that constantly throw you bizarre twists in the trip to the end. A ride that leave you sitting with the controller in your hand, wondering what just happened. A ride that force you to look at more than just the obvious things.