Assassin's Creed is the kind of game that is more fun than it has any
right to be. It features an absolutely implausible story that infuses
historical events with sci-fi conspiracies and tons of other
heavy-handed plot elements. It's also a fairly repetitious gameplay
experience, featuring one-note missions that never really gets
interesting and you might run into the occasional glitch and visual
oddity from time to time. It's so amazing then that Assassin's Creed
still manages to be a truly great and unique experience, thanks to an
incredible atmosphere, exciting freedom of movement and some thrilling
combat sequences. While not for everybody, Assassin's Creed is still
likely to wow you, and you'll most certainly remember it for a long
time.
Take it all in, go ahead.
We'll get the tedious out of the way first--the plot in Assassin's
Creed, while daring and unique, fails to resonate with the player. It
starts of well enough with you, as assassin Altaïr during the 12th
century crusades, has along with two other members of the assassin
brotherhood been tasked with retrieving a holy idol called the "Apple of
Eden". But things goes awry quickly and you find yourself being demoted
to Recruit, so in a last effort to redeem yourself, you must
assassinate nine templar key-figures that are strewn about in three
major cities, all of which are based on real actual templars that
dissapeared sometime during the crusades.
However, immediately after booting up the game a twist arises. It turns
out that the entire thing is actually going on inside of a virtual
simulator doubt the "Animus" which is explored by the direct descendant
of Altaïr, Desmond Miles, a bartender that is being held captive by two
researchers. So in essence, the game blends real historical events with a
modern day time-line, and as the game wears on, you learn more and more
about what type of connection these nine men share, and what they have
to do with Desmond. It's a really cool setup, but the plot winds up
being far too incongruous. There are far too many long and dry cut
scenes that get in the way of the pacing, and you constantly keep
switching back and forth between playing as Altaïr and Desmond, with the
latter
The counter-kills never get old.
character serving absolutely no purpose whatsoever from a
gameplay stand point. The ending is also very abrupt and confusing, and
though there are some unexpected turns to the story, you're probably
left scratching your head as opposed to feeling shocked by the end of it
all.
Thankfully, the setting is in the game is stellar top-to-bottom. The
three cities: Damascus, Jerusalem and Acre all ooze with atmosphere and
detail and the moment where you ride your horse into one of the cities
is a truly breathtaking one. Even better is the fact that Assassin's
Creed features some awesome, park-our based gameplay. You can run up
buildings, scale towers, catch a swing from ledges and dive head first
into haystacks. The traversal mechanics make it a blast to explore the
cities and catch some of the smaller details, such as officials rambling
on about the hypocracy of the templar leaders, citizens getting into a
fight with one another and beggars asking for a coin or two. Its a
lively a believable world and save for some small visual glitches, the
world of Assassin's Creed will reel you in right from the start.
So the atmosphere is excellent and moving around the city is a breeze,
but what about the combat? Being that you are an assassin, much of the
gameplay involves stalking your targets down more narrow pathways and
sinking a dagger into their throat. You don't have a whole lot of moves
and weapons, but combat, both in and out of stealth is exhilarating.
Toe-to-toe fights with guards are especially cool, at least when you
start to learn some counter moves. You can break their defensive stance,
throw knives at them from a far, and when the moment calls for it, you
can initiate a one-kill animation, which is triggered by pressing a
button just as an enemy is about to attack. When performing a
counter-kill, the camera moves in close and shows you some really
gruesome looking kills. Enemy Artificial-intelligence isn't all that
great, but some enemies do really put up a fight and sometimes forces
you to run away and diminish your presence.
And..Pounce!
Speaking of which, the stealth is very simple, but mostly gratifying.
The game is all about blending in with the crowd and maintaining a low
profile. Hiding in a crowd of walking scholars is a great way to slink
into areas unnoticed while running head first into people and guards is
not. If your cover gets blown you can easily outrun your foes and hide
in haystacks or small shacks to lose your pursuers, a move that becomes
essential later on.
But before you can hunt down one of your nine targets, you must complete
a few investigation missions that often involves eavesdropping on
certain characters, pick-pocketing deliver men, completing timed
assassination missions for an informant or collecting flags in a certain
amount of time. Some of the missions are quite fun and enjoyable, while
others, such as the eavesdropping thing is very unexciting. The
missions are also repeated far too much throughout the game and after
pick pocketing your seventh target or interrogating your eight official,
the gameplay becomes a bit of a grind. There are some side tasks
though, like rescuing townsfolk from the clutches of rouge guards or
synchronizing your view with every viewpoint in the cities. But in
spite of some repetition, the gameplay still remains very fun and
thrilling and the controls and animations are silky smooth, so running
around all over the place almost becomes too much of a habit, and the
game does pick up by the end of things.
Assassin's Creed will be loved by some and maybe even hated by others,
but Ubisoft has nonetheless crafted one of the most atmospheric,
satisfying and memorable games of all time, one that's rich with detail
from the visuals to the sound design and to the small nookies and
cranies that lies in every corner, and a dumb plot and somewhat shallow
gameplay structure isn't enough to sully this highly enjoyable romp
throughout the third crusade.
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