he
follow up to Platinum Game’s Bayonetta, Vanquish is a game that was
built around its personality. However, this doesn’t work when the
personality is weak and somewhat pathetic.
This is a game designed by a Japanese developer for a western
audience. It feels like all the research that they did was watch a lot
of bad Van Dam movies. This results in a game that makes it feel like it
was made in a time that has long past. If this was the only problem
that the game had it might be forgivable. It’s a shame then that it does
so much else wrong.
The campaign has
you blasting your way through a standard 3rd person shooter. This only
individual component of this game is that it les you blast around the
stages on your knees blasting robots. While this sounds cool it is
completely pointless and you never real need to use it. This means that
you just run from cover to cover shooting Russian robots.
The graphics are nothing to really be proud about with the textures being blurry and unfocused. The animations are a mixed bag. The changing of your gun is very smooth and amazing to look at. This is odds with the animations of everything else which are jacked.
The sound is terrible with some of the worst voice acting that I have heard this year. No one gives anything that resembles a passable job. The rest of the sounds in the game are very week. Nothing has enough bass and are to quiet. This adds to the felling that you are just draining health bars by holding down fire.
This all adds up to a mess of a game that while functional, is incredibly dull and week. If you are a big fan of Japanese culture you might enjoy it but to everyone one else, give this on a miss.
