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Gacha games I played

by dochaus

In order of how much I like them, might be cool, don't be a Gudako.

Showing 1-10 of 39 items

Granblue Fantasy

1. Granblue Fantasy

Pros: relatively easy to learn, great artwork/sound/animestory. Almost the entire game is in decent, localized English. A very large variety of characters, weapons, summons, and classes to play with and the upgrade systems are not that complicated. Can switch between Gran and Djeeta at any time. Cons: difficult to register without a guide as there is no official worldwide version (though there is an English release). Chance of rolling a SSR: 3-6%, both characters and summons in the pot. Free 10-roll frequency: Surprisingly high, as the events cycle around! Best Girl: difficult to choose just one, but Sen takes it with her upbeat attitude and catlike reflexes. Best Boy: Another toughie, but give it up for Siegfried. He's got both a armored outfit when it's time for business and a robe for relaxing during the summer.

Arknights

2. Arknights

Pros: Tower defense game with animal-girls (and boys) and a dark story I'm enjoying a lot more than I expected. Can beat quite a bit of the story with just 3-4* units. Cons: They are quite stingy with the free gems for doing 10-rolls, and the Recruits will never go above 4* unless you get lucky.

Alchemy Stars

3. Alchemy Stars

A JRPG gacha with puzzle action that really clicks with me.

Honkai: Star Rail

4. Honkai: Star Rail

Limbus Company

5. Limbus Company

Reverse: 1999

6. Reverse: 1999

Octopath Traveler: Champions of the Continent

7. Octopath Traveler: Champions of the Continent

Never played the original game but this prequel is pretty fun. Can definitely see the DNA of Another Eden in how this game works, but with a party and combat system that's more fun to play. Unfortunately, the grinding to get a good party to survive later quests gets a bit annoying.

Epic Seven

8. Epic Seven

Pros: Amazing animations for all main characters and some special attacks, arguably the best on this list. Dubbed English VO (at least for the global version) is pretty good. Story seems to be decent. Cons: No option to skip animations when you get bored of them, nor any speed-up option unlike others on this list. Auto-battle AI often wastes most powerful abilities first, even when unnecessary. Amount of grinding needed to promote/awaken units means you'll probably run out of energy real quick. Chance of rolling a 5*: A fraction over 1%, but I somehow got two of them early. Free 10-roll frequency: You get one after beating Chapter 1-10 that you can reroll up to 30 times until you find the combo you like. Then none. Best Girl: Clarissa, a bipolar nun with a giant mace hidden under her habit. Just as long as you're not a heretic, it's cool. Best Boy: If I'm allowed to name a crossover character, then Sol Badguy. If not, then I'll give it to Sez. Hopefully Bellona will break him out of his shell.

Final Fantasy Brave Exvius

9. Final Fantasy Brave Exvius

Pros: simplified oldschool FF action and story, draw on many characters from the franchise oeuvre, chance to have "pudgy, injured guy from the FFXV: Kingsglaive movie" team up with "miniboss from FF4." Square Enix has also been slipping in characters from other franchises as well, so you can have Lara Croft team up with Adam Jensen, Rico Rodriguez, and the Dragonlord from Dragon Quest for some reason. Also the sprite animations are pretty good and there are plenty of hidden chests to find on maps, if that's your thing. Cons: The "Trust Master" system which requires either rolling a ton of duplicates or Mogs for one character's special item if you want to customize your characters to have a chance at winning harder/later fights. Fuck that shit. Chance of rolling a 5*: About 3% Free 10-roll frequency: Not very high once you clear the initial stages. Hope there are some good crossover events. Best Girl: Give it up for Dark Fina, everyone! She casts all kinds of black magic, she can retaliate when attacked, she can give enemies random ailments in one shot, and she has a whip. Also comes in a beach version, because even evil could use a vacation once in a while. Best Boy: My main man Nyx, you didn't make it out of Insomnia but here you were my first 6* unit, and the one I can count on to debuff enemies while slicing through them with your kukri.

The Alchemist Code

10. The Alchemist Code

Pros: FFTactics-style turn-based gaming, really good rolling rates, entertaining gameplay, city-states named after the Seven Deadly Sins for some reason and everyone just treats it like it ain't no thing. Decent amount of character customization possible. 2.0 patch made some serious QOL improvements. Interesting crossover characters if you get them in time. Cons: annoying VO, cheesy story, you'll have to roll the same character many, many times to get the loadout you want and if that character came from a limited event crossover then you're almost SOL. Chance of rolling a 5*: About 10%! Free 10-roll frequency: Pretty high, if you count getting 500 free gems and spending them on 10-rolls every month as "free." Best Girl: Rahu, for being such a wonderful Chronomancer out of the gate, then you accidentally broke the AI and made my Sage teamkill a few times. But if I wasn't lazy, you'd be on my team all the time. Best Boy: If I'm allowed to nominate a crossover event character, then Gilgamesh (of Fate Something/Whatever fame). Otherwise, the crown goes to Edgar, the #1 Women Respecter in the game.

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