by mento
It's been a while since I made a Zelda-themed list. With rumors that the Hylian Heiress's role will be expanded in the upcoming Breath of the Wild, I thought I'd review the series to see how Zelda's characterization has evolved throughout.
In a lot of ways, the series has mostly stuck to the triumvirate of the megalomaniacal Ganon, the mute Link and the reserved Zelda, and let the various ancillary characters do the heavy lifting in terms of quirk and color. Yet there's definitely been times when Zelda's been able to let her hair down. I mean, if she even turns up.
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Spends the whole game locked in a dungeon room.
Spends the whole game asleep.
Uses the heretofore unknown talent of telepathy to summon Link, orders him around a bit and then gets stuck in a big crystal for the rest of the game.
Does not appear.
This is when we start to see Zelda's badass side emerge a little. She spends the first half of the game in a little garden in her Maid Marian outfit, then spends the second half being a cool ninja musician. She still gets put into a big crystal for old times' sake near the end but we're starting to see a more independent Zelda at this point.
Does not appear.
Zelda only turns up in the extended ending, when the player has linked the completed save file of one Oracle game with the other. She gets kidnapped by Twinrova this time. Distinct feeling of "I wasn't even supposed to be here today!".
Zelda's incognito as a pirate named Tetra and is every bit the adventurer Link is. Perhaps more so, since Link was happy to sleep his days away in his lobster jammies until his sister got abducted. Even though Tetra gets immediately thrown into a hole (and then kidnapped again) soon after learning about her royal lineage, she still plays a crucial support role in the final battle.
Kidnapped during the prologue.