by isomeri
I feel like this past year didn't turn out as many fantastic games as I've grown accustomed to these past few years. Instead we got a plethora of good or great games, and it ended up being really difficult to put these games in order. A lot of good games didn't fit into this list of 13 like for example Dead Rising 3 and Antichamber. There were also games I didn't really get to spend enough time with to render a complete judgement on like Papers Please and Resogun. And on top of that there are the games which I didn't play at all but which I'm looking forward to playing early next year like MGS: Revengeance and Brothers. All that being said here's a list of my favorites from the games I did spend a lot of time with and which to me defined this year of 2013 in gaming.
Showing 1-10 of 12 items
The Last of Us was the only game to come out this year which I have very strong feelings about. It's not only the most important piece in this list, but would easily fit in the top bracket of all and any PlayStation 3 games. In fact the only gripe I had with the game were the graphical compromises which had to be made in order to fit the game onto an aging piece of hardware.
Like most of the games on this list I feel conflicted about BioShock Infinte. The story, the atmosphere and the visuals place it this high up the list even though I did have some gripes with the pacing and combat.
Saints Row IV may have been the most FUN with capital letters that I had with game this year. Even though the game started to repeat itself a bit too much towards the end I still found myself hopping back into the world a few times after I'd finished the main story, which is something I do very very rarely.
Actually driving a car around a racetrack in Forza 5 is one of the best racing experiences I've had with any game ever. It's just too bad that the game was dragged down with a small list of tracks, an unbalanced economy and a gutted free-play mode. But perhaps my expectations were too high for a launch game.
Gone Home was the freshest videogame experience I've had this year. I have similar feelings about the game as I did with The Walking Dead: Season One last year. Fantastic story and atmosphere with limited gameplay. One thing I truly am grateful for is that developers have the courage to make shorter games like this which I've started to prefer more and more.
I haven't played a game like DmC in a very long time and found myself enjoying it much more than I expected. Solid gameplay, some funky settings and great looks on the PC.
A very therapeutic experience which stayed in my mind for days after I'd played it.
The story dragged on for way too long and was so watered down towards the end that I didn't really care about any of the characters in the final missions. On the other hand a game of this size and complexity has never been achieved before and I did have a fantastic time with the game for the first 10 or so hours.
A new formula for expansion packs which I'm definitely down with. Some truly stupid humor with a fitting atmosphere.
Divekick has become the new de facto multiplayer game among my friends. Easy to pick up by anyone and cheap enough to buy for anyone.