Games that react to the player and make things more difficult based on their input. Suggestions welcome.
Bastet was going to be an entry here, but it's not in the database, probably because it's considered to be a tetris clone. In that one it takes the statistically least likely piece to be favorable for the player and that's what you get. Diabolical!
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Boss only game. Not sure how it does it, but it creates more of a weapon that did you in the last time on each successive boss.