by guip1408
I'll be making a list of my favorite games of all time, based on time and place. Not just by if I would play them today, but considering the nostalgia and how much I loved/played them for the first time they were around. Will add games each time I come to a conclusion on the order for the next group of games. Hopefully one day I can reach 100.
I'm not saying I played every game that ever existed, that's might be the reason it isn't here. These are MY favorites.
(Year of release / console I played on / genre I would put)
Showing 1-10 of 100 items
2000 / PSOne / JRPG The last game in the series that was heavily influenced by Hironobu Sakaguchi, truly the FINAL fantasy written by the original creator. Going back to a fantasy setting. The game that came with my PS1, the first 3D RPG I've ever played. Probably the best characters I've ever seen in a video game, besides, after playing other games from the series, I was even more impressive how this one put a lot of memories together as well as great new things. The first couple of times I played, didn't manage to beat it, I was too young. Then a few years later came back, improved my English, and beat it. It was the best ending that I could imagine after so much childhood fun with these guys. This game made me fall in love with the turn-based battle system, becoming my go-to genre when looking for something to play. It made me want to beat all the great JRPG's that are out there. The game has a perfect balance between its deep character-driven emotional elements of the plot and its charming lovable humor. Which coupled with its intelligent and well-balanced gameplay system makes it one of the best the genre has to offer, and my absolute favorite.
2004- / PC / MMORPG *Including expansions* WOW! Especially Burning Crusade and Wrath of the Lich King. Almost every friend I had played this game, every single day, everybody got home from school and went to wow. Hang out, do some sick world PvP on Outland. MMO was a big part of my friends' group for a lot of years, and wow was the best, perfected what the others tried, grabbing us all. After all these years we don't have the time to grind an MMO anymore, but the memories are there, and the game deserves more than just a shoutout.
1995 / SNES / JRPG The idea of making Chrono Trigger started by a collaboration between three Japanese "giants" in the industry: Hironobu Sakaguchi (creator of Final Fantasy), Yuji Hori (creator of Dragon Quest) and Akira Toriyama (creator of Dragon Ball) had an event to attend in the US and they traveled together, where they shared the idea of making a game together. Just by this story, you must have a vision of how great this game could be, and they nailed it! I didn't own the game on my SNES, I eventually got it on my PS1. And recently went back to play it, now fully understanding English and trying to do 100% of the game. And it's just sensational, it's a masterpiece. The perfect entry point for anyone who wants to enter the JRPG genre. Memorable characters and one of the most iconic soundtracks of all time! Plus, the game is from 1995 and has 13 different endings, based on choices you can make. It's amazing to think about it. Another unique thing about Chrono Trigger is the skills system, where you keep feeling the incentive to try different party combos, because of the Dual and Triple Tech option. Where you can combine turns from 2 or 3 party members to do a stronger spell. The game puts an interesting twist on the real world's history, making some fantasy changes that are incredible to think about it. And each character has a unique personality, making you care for the ones you love. Also giving you the possibility of putting any trio together, you can just go with your favorites all the time. The pace is so well designed, changing from silly to serious moments. But never too silly neither too serious that could make some strange pacing, it's all so fluid. It's a perfect JRPG
2000-12 / PC / FPS *Including all versions* Counter-Strike 1.5 and 1.6 started the whole Lan party thing in my hometown, which was so fun and popular for everybody around here. Nothing in the gaming world tops the feeling of adrenaline when you're at a LAN game with each team screaming at the end of each round. The game going back and forth, you trash-talking your friends. The balance of the game was perfect, you don't need to grind for loot, weapons or level. If you're good, you kill. If you aren't, you die. Making a love or hate kind of game. I was on the love side. Put around 3k hours of my life on it. And despite still loving CS:GO, it's not the same, it will never be the same.
2007 / PC / Immersive-Sim The Bioshock series has the two most mind-blowing moments in gaming history, by far. It was incredible to play each of the 3 games for the first time, such a unique and remarkable experience. Deserves a try from every single gamer out there, can change someone's perspective of the entire video games universe. If you don't like FPS games, just put on easy and enjoy the experience. This game makes you think about every game you've played, how much you had control. Introduces you to Rapture, a place where the first reaction I had was: "How the devs thought about this kind of thing?". Having some characters that will never be forgotten, like Little Girls and Big Daddy's. A crazy universe with crazy people that provides a crazy and awesome experience.
2017 / Wii U / Action-Adventure What can I say about The Legend of Zelda: Breath of the Wild? It's the most freedom I've ever had in an open-world video game. It has so much thought to it, the change in the soundtrack compared to original Zelda games to a more subtle melody for the ambient. The gorgeous art style with a very simple design compared to other open-world games that came out before it, especially on other consoles and PC. This game goes for a very risky idea: to change the Zelda formula and make it an open-world game where you have to climb towers to unlock areas on the map. That didn't sound that great at first, but with a couple of added pieces, it changed everything, for the best. In Breath of the Wild, you can climb any wall that you see, outside shrines and dungeons (so that you don't break the puzzle design). You also have a glider that allows you to float in the air for a long time, spending your stamina for it. The stamina bar is something new for a Zelda game, it drains when you run, dodge, attack, climb or glide. And you can choose to upgrade it instead of your hearts, every time you complete 4 shrines. The game also changes the loop in the series from a traditional set of dungeons, each with a theme. To a more exploration-based gameplay loop, that includes only 4 very big dungeons. Plus 120 shrines that you can go into, to discover puzzles or a battle against a guardian, is what you need to do to upgrade Link. A big detail is that you can go directly to the final castle and beat the game, as the first thing you do. But that would make it really hard. A very fun idea that creates each playthrough different from one another. The most divisive thing in the game is the weapons, all of them break, and you need to keep grabbing the ones from the enemies you defeat to never run out of them. It Will force you to try all types of weapons and don't stay with the same one for a lot of time. I loved it.
1999 / GBC / JRPG *Including HeartGold/SoulSilver/Crystal* Probably the time I was the farthest away from the real world was when my dad gave me a Game Boy Color with Pokemon Silver on it. I just couldn't do anything else, just walk around looking at my screen playing this game. And on the place I spent my summer, that I talked before, every single child on my block had and Game Boy Color and played Pokemon. It was the main subject, everybody encouraged to play more because someone else was in front of you. After finishing it a couple of times. The will to play more made go back and buy Pokemon Red, and soon after, upgrade to a Game Boy Advance with Pokemon Sapphire. But Silver was the start of it all, having the best pace of any Pokemon games, with two worlds and 16 gym leaders to defeat, plus the League in the middle. With the right amount of Pokemon for you to try to catch them all.
2015-16 / PC / WRPG *Including DLC's* A game everyone who played was talking so greatly about and took me around a year and a half after release to finally play it. It was sensational. The story is so dense and with so much content on every part of the world. Everybody having a unique personality, it's kind of scary to think of how much work CD Projekt managed to put on the NPC's. The only thing I dislike about the game when I was playing it, especially comparing it to Witcher 2, was the combat, becoming easy and happening too many times. I find myself avoiding monsters in the world because I was like "oh, not these guys again", and just running with Roach. The thing that put the game over the ramp was how much they made us love Ciri, as well as playing the Blood and Wine DLC. I might argue that it's better than the main game, the combat gets harder and with increasing variety, you have a decent time between each combat through the story missions, which makes them exciting again. Just like it was in the second game of the series. The places you visited during the Blood and Wine DLC were so beautiful and colorful. The people were gorgeous and with so much to get involved. (How can you not love Anna Henrietta?) Geralt will be one of the most remarkable characters in gaming history when we look back a few years from now.