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Yeah, this one's a given. Much as I love SC2, I find I've actually let it take a backseat to a bunch of the other strategy games I've had lying around.
Man. Paradox totally dwarfs Creative Assembly in terms of nerdy historical strategy games. The sheer mountain of information at my disposal is mind-boggling. Mostly, it's just fun playing as an idealistic asshat and trying to establish anarchy as the dominant ideology. So far, no luck. But Russia's making a LOT of friends. And starving to death.
It's stuff like Dwarf Fortress that just reminds me how much I love the PC as a platform. Who in their right fucking mind makes a stupid in-depth strategy/sim and bases the art style on roguelikes? Well, regardless, I'm overjoyed they did!
Not out yet, but Stardock's latest looks great. These cats caught my eye with the top-notch Sins of a Solar Empire a few years back. Yeah, I'm nerdy enough to have gone for the deluxe edition with the cloth map and pewter dragon. Next to Spiderweb software, I can't think of another company offering that same kind of nostalgic weirdness and tchotchkes tied in wtih PC games.
Was utterly unaware that a version of this came out for the Genesis. My copy should arrive in a few days. STOKED.
Had this one hanging around for a while thanks to the many, many steam deals. After spending so much time killing zombies in Left 4 Dead, I wonder if I'll have the strength to marry one.
Seems to be more coherent in every way compared to Empire: Total War. At least, the tutorial bits seem to be presented a little more clearly. Anyways, I've been interested in the Total War games since Shogun, and with Shogun 2 coming down the pipe (and the newly updated social media stuff attached to the Total War games) I figure I should get good and ready for it.
I've always found this period of history relentlessly fascinating. But, yeah, every time I booted up this game, my head caved in at the thought of the sheer immensity of the whole thing. Napoleon seems to have made that a little less scary. Definitely interested in comparing the differences between the two.
Okay, okay, it's more an old-school RPG than any kind of strategy game, but the combat is turn-based, and there's a clear sense of tactics in place. And, again, in keeping with this whole strategy nostalgia trip, I've also inadvertently triggered the need to check out the retro RPGs that the likes of Spiderweb and Basilisk have put out lately. Also, it seems to be the most engaging/user friendly of the Avernum series and has me hopelessly hooked.
As much as I'm going to give Starcraft 2 the credit for giving me the strategy bug, Dragon Age definitely reminded me that there's still thrills to be had, even though you're pausing every couple of seconds in battle. Also, yeah, there's no shame in dropping stupid amounts of time on a game and not completing it or, hell, even seeing significant progress.