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This game was a trip. Never beat it, but always liked its graphics.
Ugh! I still have not beaten this game. A few years ago I got the GBA collection and a few days I ago I fired it back up just to find myself stuck in the same spot I was a child - trying to find Medusa.
I loved the quiz section of this game. It was too Japanese centric and if you failed, you essentially lost a way to win. Only as a child do you have the patience to sit through these things multiple times to parse out the right answers through random guessing.
Let's place a bucket over that door... or how about a gun in that drawer. I think I'd rather get surprised by the bucket.
This light-gun shooter was a lot of fun. Grenades were the key to success.
Remember the water level that had you jumping from small island to island. That was tough. Thankfully, Enduro had an easy level-up system, but you had to use it wisely to win.
Everyone knows Shinobi!
This game holds a special place in my heart because it made me feel really smart. As a kid I always read game manuals. Dragons's Trap's manual held an awesome secret in it - a password to start off with a super powerful character.
What I loved about Black Belt were the over-the-top sequences after you beat a boss.
Kind of like the poor man's Double Dragon. Helped us underdog Master System fans hold our heads-up.