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Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
Games that involve characters racing on foot. This could be a portion of the game or could be the game's main focus.
Hedgehogs are small, nocturnal, insect eating mammals that can be found in Europe, Asia, or Africa. They aren't hogs and no blue colored ones live in the wild.
In Generations only.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
First introduced in Sonic the Hedgehog 2, this attack has been in almost every Sonic game since.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
Super Forms in the Sonic the Hedgehog games are transformations achieved by characters usually using the power of the Chaos Emeralds.
When a character in a game unleashes their true power and 'levels up' in a sense. Examples are super sonic, super saiyan, no more heroes, mushrooms in mario, devil trigger... etc.
Animals that have the ability of speech and in some cases are anthropomorphic.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Video games based on Japanese IP's that were developed by Western studios.
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