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Game » consists of 60 releases. Released Nov 08, 2011
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
An often used plot device where the main character wakes up and has lost all their memories. The game usually centers around getting your memory back or uncovering the events that lead to your confusion.
Neglectful and/or abusive parents and parental figures.
Usually yellow and black striped, these flying, flower loving loving insects can come singly or in a swarm. A major producer of honey and stings.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Glass that can be broken and destroyed in real-time.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
In some situations, the default camera quickly switches to a different angle for a specific action. An example of this is when a first-person game shifts to third-person view for a rolling maneuver.
The Central Intelligence Agency, or CIA, is an arm of the US government devoted to espionage activities. The Agency plays a significant role in plenty of games.
Games where attacks directed to the crotchal region cause much more damage than other areas, sometimes as a male-only phenomenon.
A non-interactive sequence within a game most often used for plot advancement.
In a franchise, it entails the second game that takes on a gritty and dark tone to distinguish it from the first.
A post-processing blurring effect used mostly by modern action games, particularly modern first-person shooters. Used to blur foreground or background elements to simulate a lens focus.
Spectrasonics Distorted Reality is a sample library commonly used in compositions.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
The usage of drugs by the protagonist or NPCs.
When a song is played over the end-credits, often by a famous artist.
Some people will do anything for their families. They will fight, steal and kill to keep those close safe and alive.
See? The exploiting, soulless people who run the video game industry DO care about their fans!
An alluring female who uses her charms to seduce men with intention of using them to further her own intentions.
Developed in the early 1950s, the Fulton Extraction System is a method of retrieving personnel on the ground via an MC-130E aircraft.
Games that feature an unexpected change to the core gameplay (not just a minigame).
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
A gunslinger is to guns what a swordmaster is to swords.
Games that feature characters whose hair movement is governed by a physics engine.
HD collections are multiple games in a franchise that have been remastered to comform to HD standards and then put on a single disc.
A concept where players have the ability to conceal themselves from enemies. Common hiding places in games include closets, lockers, or even just crouching in the shadows.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
The act of killing a child is considered taboo in most games. There are, however, some games that allow this breed of tomfoolery.
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