McDonald's Treasure Land Adventure
GAME » on September 23, 1993
As the McDonald's mascot Ronald McDonald, journey through McDonaldland to piece together a treasure map in this Genesis platformer by Treasure.


Overview

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McDonald's Treasure Land Adventure, known in-game as McDonald's Treasureland Adventure, is a side-scrolling platformer game developed by Treasure (Company) and published by Sega (Company) for the Sega Genesis in Japan on September 23, 1993, with an overseas release on December 1993.

Based on the McDonald's fast food franchise's fantasy world of McDonaldland (Location), Treasure Land Adventure puts players in the role of McDonald's mascot Ronald McDonald (Character) as he sets out to retrieve pieces of a treasure map.

It was one of Treasure's first games, developed alongside their first original title Gunstar Heroes (Game). It later received a spiritual successor for the Game Gear (Platform) with Donald no Magical World (also known as Ronald in the Magical World).


Gameplay

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Ronald

The game starts off with Ronald McDonald walking through the Magical Forest. Suddenly, he comes up to a big tree with a piece of paper under it. He discovers that it is a piece of a treasure map and wonders where the rest of the map is. He then finds out that the map has three pieces missing and three bad guys each have one of the pieces. Ronald now has to fight them and defeat them to get their pieces of the map. Ronald decides to follow the one piece of the map that he has and see where that takes him. The player must help Ronald fight his way through and get all the pieces of the map.

This game has three levels of difficulty (Beginner, Normal, and Expert) and four worlds each with several levels per piece. The levels include: a forest, a train (and the corresponding town it pulls into), a pirate ship, and outer space. The player receives passwords along the way so they can resume where they left off.

Ronald uses a scarf to hook onto things and pull himself up to a new platform, which sometimes leads to hidden items that will help him out a lot. He uses magic to make the bad guys disappear.


Bosses

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First boss in the game. An evil tomato.

Ronald will fight four different bosses throughout the game. Each boss has the same exact weakness which are gems, problem is Ronald's health is measured in gems. To defeat each one the player has to let the boss absorb some of Ronald's health, allowing Ronald to hit him as many times as he can while the boss is stunned. The bosses have their own attack patterns and required strategies. After each boss, Ronald is awarded another piece of the treasure map to help his quest to get the treasure.


Bonus Game

There is also a bonus mini-game that plays similar to Sega's Columns (Franchise) series of falling-block, tile-matching puzzle games. It is found in certain levels through special doorways and requires 2,000 gold per play. As in Columns, players must guide three-block pieces down onto the board, with matches of three-or-more of the same block (horizontally, vertically, or diagonally) clearing them.

Key differences between this game and Columns is that the pieces themselves can be rotated (rather than cycling through the blocks themselves) and that pieces can be in an L-shape. Additionally, most blocks correspond to different items, and making three clears of that item grants that item. Skull blocks, however, cannot be cleared and only serve to end the game quicker.

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