Marine
CONCEPT
The most basic infantry unit in the Terran army from the StarCraft series.


Overview

Marines are the core infantry unit of the Terran (Concept) military and always tend to have a stereotypical southern accent. They are mostly government trained soldiers and militia but some are outlaws and renegades who are forced in serve time in the military instead of in prison. They have heavy (and very bulky) power armor, the standard CMC-300 or CMC-400 , which extends beyond the extremities of their bodies. To compensate with the weight they carry, Marines have special Gravity Boots, that not only allow them to move quickly but also to jump fairly high too. In StarCraft II they are equipped with a Balistic alloy combat shield for extra protection. Their C-14 rifle does a great deal of work handling the grunts of the enemy army and in large enough groups can take down even tougher foes.

As a respectful nod towards the similar looking marines in the movie Aliens, clicking enough times on a Marine will result in him saying a line from the movie: "How do I get out of this chicken-shit outfit?"


STARCRAFT

MARINE STATS
Race Terran
Type Ground-biological
Role General purpose, armored infantry trooper
Armament C-14 gauss rifle
Protection CMC-300, CMC-400
Resources 50 minerals
Supply 1 unit
Transport slots 1
Build time 24 sec
Hit points 40
Armor (Object) 0 (add 1 per Infantry Armor upgrade)
Attack (ground/air) 6 (add 1 per Infantry Weapons upgrade)
Cool down 15 (7.5 with Stimpacks)
Attack range 4 (5 with U-238 Shells upgrade)
Sight range 7
Movement speed Normal
Built at Barracks (Object)
Hotkey (Concept) M
Build dialogue "You wanna piece of me, boy?"


Abilities

STIMPACK: Slightly drains health to gain an added rate of fire and movement speed for a limited amount of time.

Resources: 100 minerals, 100 gas

Research time: 80 sec

Researched at: Academy

Hotkey: T

Use key: T


Upgrades

U-238 SHELLS: Increase Marine's attack range by 1 (up to 5)

Resources: 150 minerals, 150 gas

Research time: 100 sec

Researched at: Academy

Hotkey: U


Matchups/Counters

MATCHUPS COUNTERS
Terran: Dropship, Science Vessel (Object), Valkyrie Terran: Battlecruiser, Siege Tank (Object) (siege mode)
Protoss: Shuttle, Corsair Protoss: Archon (Concept), Carrier (Object), Dark Templar (Concept), Zealot
Zerg: Overlord, Devourer Zerg: Ultralisk (Concept), Guardian


STARCRAFT II

1364722-starcraft2_marine.jpg

The biggest change about the Marines in StarCraft II is mainly that they are slightly beefier, especially with their new Combat Shield upgrade and their is no longer an upgrade for their increased ranged (it simply starts out longer).


MARINE STATS
Race Terran
Type Ground-biological
Role General purpose, armored infantry trooper
Armament C-14 gauss rifle
Protection CMC Powered combat suit
Resources 50 minerals
Supply 1 unit
Transport slots 1
Build time 25 sec
Hit points 45 (55 with Combat Shield upgrade)
Armor (light) 0 (add 1 per Infantry Armor upgrade)
Attack (ground/air) 6 (add 1 per Infantry Weapons upgrade)
Cool down 0.8608 sec (0.4304 sec with Stimpacks)
Attack range 5
Sight range 9
Movement speed 2.25 (3.375 with Stimpacks)
Built at Barracks
Hotkey A
Build dialogue "You wanna piece of me, boy?"


Abilities

STIMPACK: at the cost of 10 hit points it allows the affected Marine to attack and move twice as fast.

Resources: 100 minerals, 100 gas

Researched time: 140 sec

Researched at: Tech Lab (attached to Barracks (Object))

Duration: 12 sec

Hotkey: T

Use key: T


Upgrades

COMBAT SHIELD: increases Marine's hit points by 10 (up to 55)

Resources: 100 minerals, 100 gas

Research time: 110 sec

Researched at: Tech Lab (attached to Barracks)

Hotkey: C


Matchups/Counters

MATCHUPS COUNTERS
Terran: Medivac (Object), Raven, Viking (air mode) Terran: Battlecruiser, Siege Tank (siege mode)
Protoss: Warp Prism, Phoenix, Void Ray (Object) Protoss: Archon, Carrier, Dark Templar, Zealot
Zerg: Corruptor (Concept), Overlord, Overseer (Concept) Zerg: Ultralisk, Brood Lord (Concept)