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Backstab is a skill utilized most commonly by rogues. By attacking from behind an opponent, backstabs significantly increase the damage dealt. Sometimes a backstab can mean a one hit kill.
A barrel roll is a maneuver in which an object makes a complete rotation on its longitudinal axis while following a helical path, approximately maintaining its original direction.
Whether you're trying to stay alive for a certain time period or just trying to gain the upper hand in a fight, being able to make a barricade is crucial to your survival.
Be it an “unopenable” door, a sprawling fence, a sudden outcropping of land, an ocean, a cliff (often a deadly ocean/cliff combo,) a broken-down car, an “invisible wall,” or large trees; barriers in video games manifest themselves in a variety of forms (physical and otherwise).
Battery Charge is the amount of energy left in an energy based weapon, and usually determines how many more shots you can fire before the weapon depletes.
When the player character (re)visits a certain area or location that was also present in a previous game, or visited later on in the same game, with some alterations.
Betrayal is when a person breaks the trust and faith that others have placed in them.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
One of the most controversial aspects of video games are the amounts of virtual murders that can vary from over-the-top to uneasily realistic. These games become notorious when they are linked to a murder, usually a spree murder, by the person who plays them.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
When blood will splash textures on walls or floors and even roofs.
Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Games which feature creatures who make use of the natural excretions of their body to lay waste to their enemies.
Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
Some games have inspired the creation of literature.
Games that are based upon books or novels.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Glass that can be broken and destroyed in real-time.
In video games, breaking the fourth wall occurs when a game becomes aware of its nature as a game, or when a character directly acknowledges the player.
The most prestigious awards in the British videogame calender, the BAFTA Video Game Award honour the achievements of the best game developers and their games.
The Jiralhanae are called Brutes by the UNSC. As a result of the expulsion of the elites from the Covenant, they serve as the primary antagonists during the events of Halo 2 and 3.
The three round burst is a setting on a rifle that causes the rifle to expel three bullets with one squeeze of the trigger. It mixes the stopping power of an automatic gun with the accuracy of a semi-automatic.
Several games feature button glitches or button cancels. One that comes to mind is Halo 2, with the use of the BXR, BXB, and RXR button glitches
To strike someone with the butt, or stock, of a rifle. The act of using a non-handgun firearm as a blunt weapon.
The "BXR" move was founded in halo 2. It involved hitting B-X and R with a battle rifle in quick succession. First hitting B allowed you to "Buck" or "Melee" the player and thus depleting their shield. Then hitting X brought the Battle Rifle down slightly to reload. Which allowed for a quicker shot when interrupted with R. This move became iconic with the Ogre twins from the Major League of Gaming.
When characters largely go by code names or call signs to protect their identities during their missions. They are also adopted for conveniences sake.
In some situations, the default camera quickly switches to a different angle for a specific action. An example of this is when a first-person game shifts to third-person view for a rolling maneuver.
Often used as a catch-all term for any game's main story-driven mode of play, campaign mode usually refers to a linear sequence of levels with a continuous story and a definite conclusion, playable single-player and sometimes co-operatively.
An age-old, widely-hated strategy in multiplayer games: stay in one spot and kill passers-by. Also refers to a more benign activity in MMOs.
Games in which the player is incapable - not just discouraged from - harming innocents. Sorry, no matter how bad you want to, you just can't pull that trigger.
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