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Game » consists of 14 releases. Released Dec 15, 2011
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
These games have an agenda - social, political, or otherwise. The message is hard to miss.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Sometimes one playable character just isn't enough.
Sequels that have the player controlling a different character than the preceding game(s).
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
The Ochu is a frequent enemy in the Final Fantasy series. The Ochu are giant plants that have two to four arms and a petal "skirt". They are usually very powerful and inflict many negative status ailments.
An implementation of lore that is meant to flesh out the game world, without becoming a hindrance to the overall pacing of the game itself.
Games that have had an Original Soundtrack album released.
Everyone that is born has parents. These games feature adults with children of their own.
Various effects using "particles" (billboard/sprite planes or full models).
The eighth annual Penny Arcade Expo took place from August 26-28, 2011 at the Washington State Convention Center in Seattle, Washington.
The act of turning someone or something to stone, generally by a fantastic means.
An advanced shading model, including diffuse, ambient and specular shading, with per-pixel lighting. Developed by Bui Tuong Phong, it was introduced to gaming with the Sega Hikaru arcade system in 1999. Since the mid-2000s, it has been the most widely used shading model in modern 3D video games.
These games, franchises, characters, or companies have some connection with PlayStation Home. They could have some related digital wares available, have their own Space, or even be playable.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
When the character the player is controlling dies as part of the game's plotline.
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
A type of gauge that displays the likelihood of entering a random encounter, such as by changing colors and blinking when the encounter is imminent.
A turned based battle system that has a reactionary component.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Games which feature proper stair ascending/descending animations without the need for invisible ramps.
Often appearing in role-playing games, the reluctant hero starts out not wanting to fight, but ends up getting drawn into the conflict nonetheless. If not forced into it against their will, they are often motivated by love, honor, or a sense of righteousness.
Classic form of numbering that gives things a more regal feel.
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