EVERYONE LOVES BAGS. ESPECIALLY IF THEY ARE THE GRAB BAG VARIETY.
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#239 - The Tragically Poetic State of Video Games
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Game » consists of 0 releases. Released Mar 28, 2023
Games that feature co-operative play for 4 players.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Baditude is being "edgy" in an obviously forced or fake manner. Games with baditude often feature excessive swearing, gratuitous violence, and content meant to shock or offend.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A digital distribution platform operated by Epic Games.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A gang isn't just two crude dudes, it's a whole mess of them. There's all kinds of different gangs represented in games: street gangs, organized criminals, and even high school cliques.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Hostages exist to be saved, guarded, and occasionally executed.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
The act of breaking the law.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
For games that feature a mission briefing before gameplay.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
Many games feature CG cutscenes that are usually created by an outsourced group. Generally, these types of cinematics look better than the actual game.
The concept of reviving somebody who is dead or down.
Larceny by threat of violence. In video games you either plan and executes such robberies, or your job is to prevent them.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
A paramilitary special force of police used to handle exceptionally dangerous criminals.
Games set in, or focused primarily around, the years between 1990 and 1999.
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