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"You fight like a dairy farmer!" and "I've fought mudcrabs more fearsome than you!" are both good examples of this.
Betrayal is when a person breaks the trust and faith that others have placed in them.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
Sporting events that are set in the future. These sports are often extremely violent and may feature robots, mechs, or cybernetic implants.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
A powerful attack in the Final Fantasy series, useable mostly when a character's hp is low or a certain condition has been met.
Games featuring characters that appear much older than their actual age would dictate.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Many great heroes had to learn their skills from someone. This person would be the one.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
A character whose intentions seem to be to help the player character, but their motives are unclear.
A narrative that takes an unexpected turn. Commonly, plot twists come in the form of revealing that the player character is not actually who they thought.
A sacrifice is the act of offering something (item, health, creature, blood, etc.) to a higher power or a greater good. In games, this often guarantees some sort of favor in return.
Samurai, or Bushi (literally, "warriors") were a social class in feudal Japan, equivalent to Western aristocracy, knights.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
Final Fantasy X's leveling up system.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
When a character wears sunglasses even in the dark, or the player is rewarded for doing so.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
When a character wears a shirt/coat/etc. without putting their arms in the sleeves.
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