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Game » consists of 21 releases. Released Apr 27, 2000
When the main protagonist is thrusted into a foreign dimension or alien world, usually due to a freak accident. The protagonist must then explore that world while trying to find a way back home.
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
The End of Days. A concept often used in video games. In most games: the protagonists are working to prevent it, although sometimes the goal is to actually bring about Armageddon yourself.
Auto-aiming (or Auto-targeting) allows for a character to attack or interact with an object or enemy that's very near to the player or within their field of vision.
Stereoscopic 3D that works without the assistance of any other accessories (i.e. colored glasses).
Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
Circle-strafing is strafing around a target while facing it. This is useful for disorienting the target's aim, making for an easier kill.
A species of chicken-like creatures that appear in the Legend of Zelda series. They are terrified of Link, but will band together and wreak terrible vengeance if provoked enough.
In a franchise, it entails the second game that takes on a gritty and dark tone to distinguish it from the first.
Games that are divided into daily (or nightly) chapters.
Environments cycle between day and night, often with effects on other aspects of the game.
The Deku are group of creatures made of wood from the Legend of Zelda series.
It's all in the family.
A feature in games that allows you to see objects and objectives either completely or just more clearly than the game's regular vision allows.
Games that fit this category involve characters that can traverse different dimensions.
An alternate existense or equivalent of a character in a different dimension.
Spectrasonics Distorted Reality is a sample library commonly used in compositions.
From The Legend of Zelda series, dodongos are large, lizard-like enemies that are usually found in caves and mountainous environments. They are not fond of smoke.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
Fairies appear in many games, usually as a race that will assist players with magic. Fairies are almost exclusively female.
A gaming genre of its own, but also frequently featured as a mini-game in other titles, especially RPGs.
The Gerudo are a tribe of thieves that live in the desert. This group is primarily female.
Gibdos are mummy-like enemies from the Legend of Zelda series.
Gorons are a group of creatures that like to eat rocks and live in the mountains of The Legend of Zelda series.
For MMO's that survive for a number of years, the developers often revamp the look of the game to keep it fresh and current. This could mean redesigning the character models or even entire zones/regions of the game.
More commonly known as a "time loop", these games feature events that force the players through the cycle of repeating one (or a few) day(s). This is often presented as the result of time travel or other strange phenomena.
Weapons that behave differently depending on the health points of the character
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Humanoid elfish race starring in the Legend of Zelda games. Link, for instance, is a Hylian.
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