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A full-size rifle designed for military use that fires a high-power rifle cartridge. Unlike assault rifles, they are more suited to longer ranges rather then shorter ones and typically fire semi-auto or burst fire rather than full auto.
The Bubble Shield is an equipment in Halo 3 that creates a medium sized, sphere-like, indestructible and transparent shield.
A rifle with its working mechanism located in the stock.
An unusual Covenant projectile weapon, this powerful, accurate, and scoped weapon effectively shoots tiny fuel rods of fissile material. The shielded auto ejecting magazines each hold 18 rounds of radioactive ammunition.
The gameplay successor and chronological predecessor to the Battle Rifle, the Designated Marksman Rifle, Caliber 7.62 mm, M392 (DMR for short), is a mid-to-long range semiautomatic combat rifle featured in Halo: Reach, Halo 4 and Halo 5: Guardians.
An object in the Halo Universe that propels a person or object into the air. It is mainly used for transportation but different variations can serve many purposes, such as hurling respawning objects towards players or other objects.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
The Warthog jeep is one of the most commonly deployed ground vehicles in the arsenal of the UNSC. It can be adapted for a number of roles, from troop transport, to anti-armour, to reconnaissance scout.
Alternatively called the "Spanker" or "Jackhammer", the M41 is a heavy ordinance weapon of the UNSC arsenal. It sports a 2x scope, and can fire over long distances with devastating accuracy.
The M6G Pistol is a typical UNSC firearm, found in the Halo universe.
The M7 submachine gun is a UNSC-issued, gas-operated weapon capable of continuous fire. The substantial kickback necessitates that the user constantly readjust their aim during sustained fire. When wielded two at a time, the SMG becomes particularly deadly.
The M9 High-Explosive Dual-Purpose Grenade, also known as the Fragmentation Grenade or 'Nade' to most players, Is the main grenade for the UNSC.
The MA5C is a fully automatic, air-cooled, gas-operated, short-to-mid range weapon. The weapon's power is described as falling somewhere between the MA5B Assault Rife, and the BR55 Battle Rifle.
A mini shotgun used by the Brutes in Halo 3. It is very effective at close range.
The Plasma Pistol, like the Plasma Rifle, fires directed energy bolts instead of traditional projectile ammunition. It is capable of quickly firing low powered shots, or of charging a single high-powered blast which can rapidly deplete energy shielding.
An offensive equipment device that interferes with electronics and disables shields.
The ultimate weapon attachment that uses telescope optics to enlarge distant targets thus increasing your accuracy.
The sentinal beam is of forerunner design and is used extensively by the Forerunner constructs
The SRS99D Sniper Rifle is the primary long-range rifle used by UNSC forces. The only drawbacks are its cumbersome reload, and scarce ammunition.
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