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You Have to Win the Game is an independently developed platform game by Gearbox employee J. Kyle Pittman.
Written as an homage to early DOS games on the PC, You Have to Win the Game is made to appear as if it is being displayed on a CRT monitor, complete with glare and screen-curve. The game has two graphic modes - 16-color EGA and 4-color CGA (white, cyan, magenta, and black).