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Nord and Bert Couldn't Make Head or Tail of It (hereinafter referred to as Nord and Bert) was the 27th game released by interactive fiction pioneers Infocom.
Described by the company as "interactive short stories", Nord and Bert's wordplay-based gameplay marks it as unique in Infocom's catalog.
The game designer/programmer (or as Infocom called it, "implementor", or "imp") for Nord and Bert was Jeff O'Neill. This was O'Neill's second, and final, game as an "imp". (His previous game was Ballyhoo (Game)).
Nord and Bert was released simultaneously with Plundered Hearts (Game). It sold approximately 17,000 copies.
Nord and Bert is divided into eight "chapters", all of which take place in the town of Punster. The first seven chapters can be played in any order. Popular consensus does find chapters 1-4 to be easier as a whole than chapters 5-7. All seven of the beginning chapters must be handled successfully in order to proceed to the eighth and final chapter (although they need not be completed in full.)
The chapters are:
Gameplay in Nord and Bert is very different than other Infocom games in several respects.
In an Infocom first, Nord and Bert featured an in-game "hint" system. (Seastalker (Game) had been packaged with hint cards and a decoder.) Similar to the "InvisiClues" that the company had formerly sold separately, the hints would initially be very general, becoming more specific if hints were repeatedly requested.
As had become traditional for Infocom, Nord and Bert's packaging contained collectibles (or, as they were referred to, "feelies") to help set the mood of the game. The only "feelie" included with Nord and Bert was "Home on the Range", a 12-page booklet of punning cartoons, created by Kevin Pope (Person). (Pope's style would have reminded many 1980s readers of the then-popular cartoon The Far Side, by Gary Larson.)
| Column Head | Column Head |
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"Home on the Range" (cover)
"Home on the Range" cartoon, illustrating homonyms (as in "The Shopping Bizarre")
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"Home on the Range" cartoon, illustrating spoonerisms (as in "Shake a Tower")
"Home on the Range" cartoon, illustrating idiomatic phrases (as in "Eat Your Words")
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