Descent Mission Builder
GAME » on 1995
Descent Mission Builder was the first official level editor for Descent, developed by Brainware and released commercially by Interplay in 1995.


The editor can render Descent's levels in real-time with textures, models, lightning and anti-aliasing, uses the at the time common Windows 3.1 interface. It is capable of importing custom textures in bmp format and MIDI music, for use within the level.

Descent Mission Builder II was released in 1997, also developed by Brainware, being able of creating levels for both Descent 1 and 2. Unlike DMB1 it saw no stand-alone commercial release, but was bundled with the Descent 2 expansion pack Vertigo, and in the Infinite Abyss and Definite Collection releases of Descent 2. Descent 3 (Game) was shipped with an in-house developed level editor instead.

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Game details
Name
Descent Mission Builder
Release Date
1995
Platform
PC (Platform)
Developer
Publisher
Franchise
Descent (Franchise)
Characters
  • None
Locations
  • None
Objects
  • None
People
  • None